Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hitting Someone has a chance to stun your opponents
Mouse2 Throws it
on hit after throw can stun oppenents on headshot (40 damage)
if oppenents are stunned you automaticly get your nunchuks back
it can bounce... watch your head (stops bouncing after 3rd bounce)
if it hits body does 80
Negitives:
to get back your weapon you must get it yourself (like sandmans ball exept it can regen back)
cannot regen weapon
to get it back without retrieving you must revisit the supply thing at spawn
if it bounces toward you... you better run. it can hit you
chance to hurt yourself when constantly attacking (hits your sides and sometimes you can mess up lol)
-40 health if you hurt yourself
if it does not stun anyone it will be in the spot where it hit the guy you wanted to kill
this is long but meh worth a shot :P
+ +50% more range
+ Can stun on a crit hit
Ability: for extra damage, you hold down your left click and you move your mouse where you want to swing but you cant look around when swinging.
- 15% damage penalty
+Crits Stun target
-40% damage penalty
+25% melee damage
can be thrown and stuns for 5 seconds
if you miss 5 times, they fly out of your hands and you must either retrive them or go back to the supply thing at spawn, this way you must be percised, not like some scouts ive seen who just hold down the button while running
20% less damage
on miss hit yourself
-15% damage from fire, explosions, afterburn and bullets
+20% damage