Crusader Kings III

Crusader Kings III

Holding Manager
Chinese localization
l_simp_chinese:
hm_convert_to_city.tt:1 "转换为[city|E]"
hm_convert_to_church.tt:1 "转换为[temple|E]"
hm_convert_to_castle.tt:1 "转换为[castle|E]"
hm_add_building_slot.tt:1 "增加[building|E]槽"
hm_set_realm_capital.tt:1 "设为[realm_capital|E]"
realm_capital_moved:0 "[realm_capital|E]已移动"
rule_hm_change_holding_type_cost_manipulation:0 "$hm_rule$改变[holding_type|E]花费"
rule_hm_move_realm_capital_cooldown_manipulation:0 "$hm_rule$移动[realm_capital|E]冷却"
add_building_slot_decision:0 ""
add_building_slot_decision_desc:0 ""
add_building_slot_decision_tooltip:0 ""
add_building_slot_decision_confirm:0 ""
MAX_BUILDING_SLOTS:0 "已达到最大[building|E]槽数量"
hm_rule:0 "#hm_rule HM(地产管理者)#!"
hm_very_cheap_cost_game_rule:0 "#hm_very_low 非常便宜#!"
hm_cheap_cost_game_rule:0 "#hm_low 便宜#!"
hm_default_cost_game_rule:0 "#hm_default 正常#!"
hm_expensive_cost_game_rule:0 "#hm_high 昂贵#!"
hm_very_expensive_cost_game_rule:0 "#hm_very_high 非常昂贵#!"
hm_no_game_rule:0 "#hm_no_value 无#!"
hm_very_short_cooldown_game_rule:0 "#hm_very_low 非常短#!"
hm_short_cooldown_game_rule:0 "#hm_low 短#!"
hm_default_cooldown_game_rule:0 "#hm_default 正常#!"
hm_long_cooldown_game_rule:0 "#hm_high 长#!"
hm_very_long_cooldown_game_rule:0 "#hm_very_high 非常长#!"
hm_player_game_rule_value:0 "#hm_player (仅玩家)#!"
hm_ai_game_rule_value:0 "#hm_ai (仅AI)#!"
hm_very_cheap_cost_game_rule_value:0 "#hm_very_low [gold_i|E][EmptyScope.ScriptValue('hm_very_cheap_cost_value')|0]#!"
hm_cheap_cost_game_rule_value:0 "#hm_low [gold_i|E][EmptyScope.ScriptValue('hm_cheap_cost_value')|0]#!"
hm_default_cost_game_rule_value:0 "#hm_default [gold_i|E][EmptyScope.ScriptValue('hm_default_cost_value')|0]#!"
hm_expensive_cost_game_rule_value:0 "#hm_high [gold_i|E][EmptyScope.ScriptValue('hm_expensive_cost_value')|0]#!"
hm_very_expensive_cost_game_rule_value:0 "#hm_very_high [gold_i|E][EmptyScope.ScriptValue('hm_very_expensive_cost_value')|0]#!"
hm_change_holding_type_very_short_cooldown_game_rule_value:0 "#hm_very_low [EmptyScope.ScriptValue('hm_change_holding_type_very_short_cooldown_value')|0]年#!"
hm_change_holding_type_short_cooldown_game_rule_value:0 "#hm_low [EmptyScope.ScriptValue('hm_change_holding_type_short_cooldown_value')|0]年#!"
hm_change_holding_type_default_cooldown_game_rule_value:0 "#hm_default [EmptyScope.ScriptValue('hm_change_holding_type_default_cooldown_value')|0]年#!"
hm_change_holding_type_long_cooldown_game_rule_value:0 "#hm_high [EmptyScope.ScriptValue('hm_change_holding_type_long_cooldown_value')|0]年#!"
hm_change_holding_type_very_long_cooldown_game_rule_value:0 "#hm_very_high [EmptyScope.ScriptValue('hm_change_holding_type_very_long_cooldown_value')|0]年#!"
hm_move_realm_capital_very_short_cooldown_game_rule_value:0 "#hm_very_low [EmptyScope.ScriptValue('hm_move_realm_capital_very_short_cooldown_value')|0]年#!"
hm_move_realm_capital_short_cooldown_game_rule_value:0 "#hm_low [EmptyScope.ScriptValue('hm_move_realm_capital_short_cooldown_value')|0]年#!"
hm_move_realm_capital_long_cooldown_game_rule_value:0 "#hm_high [EmptyScope.ScriptValue('hm_move_realm_capital_long_cooldown_value')|0]年#!"
hm_move_realm_capital_very_long_cooldown_game_rule_value:0 "#hm_very_high [EmptyScope.ScriptValue('hm_move_realm_capital_very_long_cooldown_value')|0]年#!"
setting_hm_change_holding_type_very_cheap_cost_rule:0 "$hm_very_cheap_cost_game_rule$"
setting_hm_change_holding_type_very_cheap_cost_rule_desc:0 "$hm_very_cheap_cost_game_rule_value$"
setting_hm_change_holding_type_cheap_cost_rule:0 "$hm_cheap_cost_game_rule$"
setting_hm_change_holding_type_cheap_cost_rule_desc:0 "$hm_cheap_cost_game_rule_value$"
setting_hm_change_holding_type_default_cost_rule:0 "$hm_default_cost_game_rule$"
setting_hm_change_holding_type_default_cost_rule_desc:0 "$hm_default_cost_game_rule_value$"
setting_hm_change_holding_type_expensive_cost_rule:0 "$hm_expensive_cost_game_rule$"
setting_hm_change_holding_type_expensive_cost_rule_desc:0 "$hm_expensive_cost_game_rule_value$"
setting_hm_change_holding_type_very_expensive_cost_rule:0 "$hm_very_expensive_cost_game_rule$"
setting_hm_change_holding_type_very_expensive_cost_rule_desc:0 "$hm_very_expensive_cost_game_rule_value$"
rule_hm_change_holding_type_cooldown_manipulation:0 "$hm_rule$改变[holding_type|E]冷却"
setting_hm_change_holding_type_very_short_cooldown_rule:0 "$hm_very_short_cooldown_game_rule$"
setting_hm_change_holding_type_very_short_cooldown_rule_desc:0 "$hm_change_holding_type_very_short_cooldown_game_rule_value$"
setting_hm_change_holding_type_short_cooldown_rule:0 "$hm_short_cooldown_game_rule$"
setting_hm_change_holding_type_short_cooldown_rule_desc:0 "$hm_change_holding_type_short_cooldown_game_rule_value$"
setting_hm_change_holding_type_default_cooldown_rule:0 "$hm_default_cooldown_game_rule$"
setting_hm_change_holding_type_default_cooldown_rule_desc:0 "$hm_change_holding_type_default_cooldown_game_rule_value$"
setting_hm_change_holding_type_long_cooldown_rule:0 "$hm_long_cooldown_game_rule$"
setting_hm_change_holding_type_long_cooldown_rule_desc:0 "$hm_change_holding_type_long_cooldown_game_rule_value$"
setting_hm_change_holding_type_very_long_cooldown_rule:0 "$hm_very_long_cooldown_game_rule$"
setting_hm_change_holding_type_very_long_cooldown_rule_desc:0 "$hm_change_holding_type_very_long_cooldown_game_rule_value$"
rule_hm_add_building_slot_base_cost_manipulation_player:0 "$hm_rule$[building|E]槽基础花费$hm_player_game_rule_value$"
setting_hm_add_building_slot_very_cheap_base_cost_player_rule:0 "$hm_very_cheap_cost_game_rule$"
setting_hm_add_building_slot_very_cheap_base_cost_player_rule_desc:0 "$hm_very_cheap_cost_game_rule_value$"
setting_hm_add_building_slot_cheap_base_cost_player_rule:0 "$hm_cheap_cost_game_rule$"
setting_hm_add_building_slot_cheap_base_cost_player_rule_desc:0 "$hm_cheap_cost_game_rule_value$"
setting_hm_add_building_slot_default_base_cost_player_rule:0 "$hm_default_cost_game_rule$"
setting_hm_add_building_slot_default_base_cost_player_rule_desc:0 "$hm_default_cost_game_rule_value$"
setting_hm_add_building_slot_expensive_base_cost_player_rule:0 "$hm_expensive_cost_game_rule$"
setting_hm_add_building_slot_expensive_base_cost_player_rule_desc:0 "$hm_expensive_cost_game_rule_value$"
setting_hm_add_building_slot_very_expensive_base_cost_player_rule:0 "$hm_very_expensive_cost_game_rule$"
setting_hm_add_building_slot_very_expensive_base_cost_player_rule_desc:0 "$hm_very_expensive_cost_game_rule_value$"
rule_hm_add_building_slot_base_cost_manipulation_ai:0 "$hm_rule$[building|E]槽基础花费$hm_ai_game_rule_value$"
setting_hm_add_building_slot_very_cheap_base_cost_ai_rule:0 "$hm_very_cheap_cost_game_rule$"
setting_hm_add_building_slot_very_cheap_base_cost_ai_rule_desc:0 "$hm_very_cheap_cost_game_rule_value$"
setting_hm_add_building_slot_cheap_base_cost_ai_rule:0 "$hm_cheap_cost_game_rule$"
setting_hm_add_building_slot_cheap_base_cost_ai_rule_desc:0 "$hm_cheap_cost_game_rule_value$"
setting_hm_add_building_slot_default_base_cost_ai_rule:0 "$hm_default_cost_game_rule$"
setting_hm_add_building_slot_default_base_cost_ai_rule_desc:0 "$hm_default_cost_game_rule_value$"
setting_hm_add_building_slot_expensive_base_cost_ai_rule:0 "$hm_expensive_cost_game_rule$"
setting_hm_add_building_slot_expensive_base_cost_ai_rule_desc:0 "$hm_expensive_cost_game_rule_value$"
setting_hm_add_building_slot_very_expensive_base_cost_ai_rule:0 "$hm_very_expensive_cost_game_rule$"
setting_hm_add_building_slot_very_expensive_base_cost_ai_rule_desc:0 "$hm_very_expensive_cost_game_rule_value$"
rule_hm_add_building_slot_step_cost_manipulation_player:0 "$hm_rule$[building|E]槽额外花费$hm_player_game_rule_value$"
setting_hm_add_building_slot_no_step_cost_player_rule:0 "$hm_no_game_rule$"
setting_hm_add_building_slot_no_step_cost_player_rule_desc:0 "没有额外花费。"
setting_hm_add_building_slot_very_cheap_step_cost_player_rule:0 "$hm_very_cheap_cost_game_rule$"
setting_hm_add_building_slot_very_cheap_step_cost_player_rule_desc:0 "除了$rule_hm_add_building_slot_base_cost_manipulation_player$外,你需要为超过四个建筑槽的每个新建筑槽支付$hm_very_cheap_cost_game_rule_value$的花费。"
setting_hm_add_building_slot_cheap_step_cost_player_rule:0 "$hm_cheap_cost_game_rule$"
setting_hm_add_building_slot_cheap_step_cost_player_rule_desc:0 "除了$rule_hm_add_building_slot_base_cost_manipulation_player$外,你需要为超过四个建筑槽的每个新建筑槽支付$hm_cheap_cost_game_rule_value$的花费。"
setting_hm_add_building_slot_default_step_cost_player_rule:0 "$hm_default_cost_game_rule$"
setting_hm_add_building_slot_default_step_cost_player_rule_desc:0 "除了$rule_hm_add_building_slot_base_cost_manipulation_player$外,你需要为超过四个建筑槽的每个建筑槽支付$hm_default_cost_game_rule_value$的花费。"
setting_hm_add_building_slot_expensive_step_cost_player_rule:0 "$hm_expensive_cost_game_rule$"
setting_hm_add_building_slot_expensive_step_cost_player_rule_desc:0 "除了$rule_hm_add_building_slot_base_cost_manipulation_player$外,你需要为超过四个建筑槽的每个新建筑槽支付$hm_expensive_cost_game_rule_value$的花费。"
setting_hm_add_building_slot_very_expensive_step_cost_player_rule:0 "$hm_very_expensive_cost_game_rule$"
setting_hm_add_building_slot_very_expensive_step_cost_player_rule_desc:0 "除了$rule_hm_add_building_slot_base_cost_manipulation_player$外,你需要为超过四个建筑槽的每个新建筑槽支付$hm_very_expensive_cost_game_rule_value$的花费。"
rule_hm_add_building_slot_step_cost_manipulation_ai:0 "$hm_rule$[building|E]槽额外花费$hm_ai_game_rule_value$"
setting_hm_add_building_slot_no_step_cost_ai_rule:0 "$hm_no_game_rule$"
setting_hm_add_building_slot_no_step_cost_ai_rule_desc:0 "没有额外花费。"
setting_hm_add_building_slot_very_cheap_step_cost_ai_rule:0 "$hm_very_cheap_cost_game_rule$"
setting_hm_add_building_slot_very_cheap_step_cost_ai_rule_desc:0 "除了$rule_hm_add_building_slot_base_cost_manipulation_ai$外,你需要为超过四个建筑槽的每个新建筑槽支付$hm_very_cheap_cost_game_rule_value$的花费。"
setting_hm_add_building_slot_cheap_step_cost_ai_rule:0 "$hm_cheap_cost_game_rule$"
setting_hm_add_building_slot_cheap_step_cost_ai_rule_desc:0 "除了$rule_hm_add_building_slot_base_cost_manipulation_ai$外,你需要为超过四个建筑槽的每个新建筑槽支付$hm_cheap_cost_game_rule_value$的花费。"
setting_hm_add_building_slot_default_step_cost_ai_rule:0 "$hm_default_cost_game_rule$"
setting_hm_add_building_slot_default_step_cost_ai_rule_desc:0 "除了$rule_hm_add_building_slot_base_cost_manipulation_ai$外,你需要为超过四个建筑槽的每个新建筑槽支付$hm_default_cost_game_rule_value$的花费。"
setting_hm_add_building_slot_expensive_step_cost_ai_rule:0 "$hm_expensive_cost_game_rule$"
setting_hm_add_building_slot_expensive_step_cost_ai_rule_desc:0 "除了$rule_hm_add_building_slot_base_cost_manipulation_ai$外,你需要为超过四个建筑槽的每个新建筑槽支付$hm_expensive_cost_game_rule_value$的花费。"
setting_hm_add_building_slot_very_expensive_step_cost_ai_rule:0 "$hm_very_expensive_cost_game_rule$"
setting_hm_add_building_slot_very_expensive_step_cost_ai_rule_desc:0 "除了$rule_hm_add_building_slot_base_cost_manipulation_ai$外,你需要为超过四个建筑槽的每个新建筑槽支付$hm_very_expensive_cost_game_rule_value$的花费。"
setting_hm_move_realm_capital_no_cooldown_rule:0 "没有限制"
setting_hm_move_realm_capital_no_cooldown_rule_desc:0 ""
setting_hm_move_realm_capital_very_short_cooldown_rule:0 "$hm_move_realm_capital_very_short_cooldown_game_rule_value$"
setting_hm_move_realm_capital_very_short_cooldown_rule_desc:0 ""
setting_hm_move_realm_capital_short_cooldown_rule:0 "$hm_move_realm_capital_short_cooldown_game_rule_value$"
setting_hm_move_realm_capital_short_cooldown_rule_desc:0 ""
setting_hm_move_realm_capital_long_cooldown_rule:0 "$hm_move_realm_capital_long_cooldown_game_rule_value$"
setting_hm_move_realm_capital_long_cooldown_rule_desc:0 ""
setting_hm_move_realm_capital_very_long_cooldown_rule:0 "$hm_move_realm_capital_very_long_cooldown_game_rule_value$"
setting_hm_move_realm_capital_very_long_cooldown_rule_desc:0 ""
setting_hm_move_realm_capital_lifetime_cooldown_rule:0 "一生"
setting_hm_move_realm_capital_lifetime_cooldown_rule_desc:0 ""
holding_type_changed_recently_modifier:0 "最近改变过[holding_type|E]"
En son Calrad1a tarafından düzenlendi; 29 Eki 2021 @ 22:28
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1 yorumdan 1 ile 1 arası gösteriliyor
kReoSo  [geliştirici] 22 Eki 2021 @ 3:14 
done
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1 yorumdan 1 ile 1 arası gösteriliyor
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