Starbound
Rail Platform Lag Fix
Blue_ON 24 października 2021 o 9:04
how does this work
it only consists of two files:
- /vehicles/railplatform/compositerailplatform.vehicle.patch
- /vehicles/railplatform/rustyrailplatform.vehicle.patch

how just disabling phys check can solve the issue?
this mod just disable phys check of rails but nothing else

rustyrailplatform.vehicle.patch
[ { "op" : "replace", "path" : "/physicsCollisions", "value" : {} } ]

compositerailplatform.vehicle.patch
[ { "op" : "replace", "path" : "/physicsCollisions", "value" : {} } ]
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what a lad 24 października 2021 o 9:45 
Patmagic
joelMMD 24 października 2021 o 13:01 
the physcheck conflicts with preexisting collision systems, which makes the rails slower than the game expects, resulting in the occasional falling off
it's basically useless i don't know how chucklefish didn't realize this
patman  [producent] 25 października 2021 o 5:12 
its quite
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