Starbound
Rail Platform Lag Fix
how does this work
it only consists of two files:
- /vehicles/railplatform/compositerailplatform.vehicle.patch
- /vehicles/railplatform/rustyrailplatform.vehicle.patch

how just disabling phys check can solve the issue?
this mod just disable phys check of rails but nothing else

rustyrailplatform.vehicle.patch
[ { "op" : "replace", "path" : "/physicsCollisions", "value" : {} } ]

compositerailplatform.vehicle.patch
[ { "op" : "replace", "path" : "/physicsCollisions", "value" : {} } ]
< >
Affichage des commentaires 1 à 3 sur 3
Patmagic
the physcheck conflicts with preexisting collision systems, which makes the rails slower than the game expects, resulting in the occasional falling off
it's basically useless i don't know how chucklefish didn't realize this
patman  [dév.] 25 oct. 2021 à 5h12 
its quite
< >
Affichage des commentaires 1 à 3 sur 3
Par page : 1530 50