Source Filmmaker

Source Filmmaker

Enhanced/HWM Hundkopf (WIP)
Pootis Bones  [developer] 20 Aug, 2021 @ 9:40am
Complaints/Ideas/Notes
If you see something I've left out or messed up, comment it here
< >
Showing 1-3 of 3 comments
Ian Levin Ghane 23 Aug, 2021 @ 12:30am 
as a person who uses the hundkopf a lot, this is a great upgrade~
and it has ear bones now which i love~

complaints + Ideas,
as i type this the eye texture is missing, but personally i don't mind since i use custom eye model. but hopefully it got fixed in later update.

for me the mouth sliders is a bit weird to work with.
if i slide "openjaw" sure the jaw move but the chin doesnt move with it, so i have to slide "openlips" + "openlowerlip" for the chin to match the openjaw. this took a while to get used to.

why not make the lower jaw have a bone on its own? it'll be way easier to work on since it just have 1 bone to rotate.

overall i say you done great on this hundkopf model~
Pootis Bones  [developer] 23 Aug, 2021 @ 10:37am 
There, that should fix it. And I added the jaw bone like you suggested.
Tiretracker 9 Feb, 2022 @ 9:06pm 
I absolutely love this, but the controls are a bit complicated and all over the place.

Can you apply the anatomy as a prefix instead of a suffix in the flex weights? It should organize them a bit better.

For example you have PuckerLipsL and R, but then after several jaw controls you have the other lip controls, before being scattered again.

It sorts alphabetically so just changing prefix-suffix should group them together nicely.
LipsSmileL
LipsSmileR
LipsDownL
LipsUpR
LipsFrown
etc etc. (Of course I didn't alphabetize this)

You see where I'm getting at right?
Last edited by Tiretracker; 9 Feb, 2022 @ 9:07pm
< >
Showing 1-3 of 3 comments
Per page: 1530 50