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Dowser: 2000 alloys 100 influence to build (360 days), 5000 energy to fire
Bore: 3000 alloys 100 influence to build (720 days), 10000 energy to fire
Massive Stars require 2500 additional Energy
Exotic Stars require 5000 additional Energy
ONLY ONE HYPERTRAVERSAL STRUCTURE CAN BE BUILT AT A TIME
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Yes, it's pricey compared to the EHOF, but you also control where these things go, and Megastructure Build Cost/Speed modifiers apply to everything except the additional requirements for certain stars.
First of all I congratulate you on your Mod, excellent ... secondly, in the personal aspect to be able to play Stellaris with your Mod you should remove the extra menus, for me they are a nuisance more than a contribution, the rest is at a level very good!
I'm holding off because I'd like the core mod to not involve (even soft, switched) dependencies on other stuff, but also because I want to see if they bother balancing it when the EHOF returns or if they'll just let that print the things (it's the same principle as why I don't do Quasars and Supermassives, since those are a one-shot requires-an-ascension-perk purchase). There's a "Dangerous Technologies" module to this mod I have planned that maybe I'll slap that into.
Referring to the stage notifications? It's sort of a standard -- both in vanilla and in mods -- to inform the player when a stage is completed on a mega, so I'm going with the flow there. It's something I missed originally since I did the testing in single-player where I can pause and micro better, but in MP sessions people sometimes really need help keeping track of that stuff.
I'd rather not involve an options menu at this point just to turn that off, but depending on how I implement future stuff maybe I can work something out in the future. Sorry for the annoyance.