安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
- Patched some unintentional doors to the abyss.
- Fixed colliding death in coop.
- Fixed invulnerability issue that arised from another fix.
Type /version in the console to see what version you are playing.
I think the map is meant to be played alone/solo. You should explicitly state this is the case in the description or include a trigger for all players. I played with 3 other friends and we couldnt finish the map until we read your comment. (Thanks!) We back tracked and everything but couldnt find anything else after we reached the house.
Nevertheless great, amazing map. I definitely want to see more done with this eerie setting and the concept of zombies moving when the player doesnt look at them