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I loaded a save and selected a random space chunk, game froze and kept spamming the following exception:
Root level exception in OnGUI(): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at RimWorld.Planet.WorldGrid.GetTileCenter (System.Int32 tileID) [0x0006a] in <7b345446a85d4ed599f9c604ae61854b>:0
at RimWorld.Planet.WorldGrid.LongLatOf (System.Int32 tileID) [0x00000] in <7b345446a85d4ed599f9c604ae61854b>:0
at RimWorld.DateReadout.DateOnGUI (UnityEngine.Rect dateRect) [0x00053] in <7b345446a85d4ed599f9c604ae61854b>:0
at RimWorld.GlobalControlsUtility.DoDate (System.Single leftX, System.Single width, System.Single& curBaseY) [0x00016] in <7b345446a85d4ed599f9c604ae61854b>:0
at RimWorld.Planet.WorldGlobalControls.WorldGlobalControlsOnGUI () [0x00081] in <7b345446a85d4ed599f9c604ae61854b>:0
at RimWorld.WorldInterface.WorldInterfaceOnGUI () [0x00068] in <7b345446a85d4ed599f9c604ae61854b>:0
at (wrapper dynamic-method) RimWorld.UIRoot_Play.RimWorld.UIRoot_Play.UIRootOnGUI_Patch1(RimWorld.UIRoot_Play)
at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
One more thing, I can't find the moon on the world map, is it because I didn't build the satellite?
Can also confirm the previous dude, using Alpha Biomes I found Maria rock spawning on the planet. Shouldn't it be Marina rock by the way?
understood, thank you for the prompt response.
Might as well be some pesky mod conflict then.
`Failed to add satellite
Verse.Log:Error(String, Boolean)
RimNauts.Gamecomp_SatellitesInOrbit:tryGenSatellite(Int32)
RimNauts.WorldGenStep_Moons:GenerateFresh(String)
RimWorld.Planet.WorldGenerator:GenerateWorld(Single, String, OverallRainfall, OverallTemperature, OverallPopulation)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__14_0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()`
Which, in effects, seems to be preventing the moon from spawning on the world map. I am as of yet unsure if it's actually there or not.