RimWorld

RimWorld

RimNauts
320 Comments
Lucas.T.M 17 May @ 8:42pm 
When we have Update 1.5
Leaf 15 Apr @ 11:30pm 
please update! :)
kilaXphantom 9 Mar @ 12:32pm 
I noticed RimNauts and Expanded floorings stone floors dont co-exist, you cannot use the stones added by RimNauts (maria and lunar highland) for the expanded flooring stone floors so I made a mod to add that capability. If you wish to also be able to you can find the mod here: https://steamproxy.net/sharedfiles/filedetails/?id=3176698939
Mike3223cz 27 Oct, 2023 @ 8:43am 
Could you make the animated asteroids usable, like, if we have some kind of scanner, we find an asteroid, in the same field as other asteroids, but these could have some stuff, like, stations, minerals, etc... For 1.3 too pls, it is a pretty good mod...
KrayZee 7 Oct, 2023 @ 4:25pm 
I LOVE THIS
Mike3223cz 16 May, 2023 @ 11:34am 
Will you add something like a starting scenario map, the moon? Either a crashed ship (SoS2), or Ancient Research Facility, or transport pods (Transport pods, like when you start normaly...)

Pls...
dawg 30 Nov, 2022 @ 9:36pm 
yes
[FD] Tomatohead 18 Nov, 2022 @ 9:11am 
I am sorry if this was clearified already, but Rimnauts 2 has everything this mod has right? There is no need to get both?
sindre0830  [author] 27 Oct, 2022 @ 8:54am 
Worm Burner 18 Oct, 2022 @ 2:15pm 
Reading available comments, i'm excited for the idea of the return trip requiring some kind of work..perhaps one is supposed to harvest steel and simply build another launch pad. Either Rimefeller, or a few chemfuel deposits could work. World/map editors for those truly stuck with what to do with this mod atm.

Also, what do we find on the moon as stated before by others.. lucrative moon mining is an ok idea, but needs to perhaps be alongside a actual quest. Alien gene = tough pawns, less sleep? Lost Alien tech like some archotech equipment? ( like the endless generator or something ) Weapon Tech for earth's destruction.. found abandoned in what must be an unknown moon colony, perhaps of nazi or russian origin. Secret Nazi Space gene? Muhahaha

Keeping my eye on this one! Great Idea i have high hopes.
MercuryRiver 18 Oct, 2022 @ 11:08am 
Cheers! I'll keep an eye out for that then
sindre0830  [author] 18 Oct, 2022 @ 10:57am 
Will be fixed in RimNauts 2
MercuryRiver 18 Oct, 2022 @ 10:40am 
Debris shows up and blocks my view/passes through the planet in a bizarre way even when I'm zoomed in close, like when I'm making caravans. Would love either an option to make everything invisible at certain zoom levels or remove debris altogether. Until then I sadly won't be able to use, really liked the idea of going to the moon
sindre0830  [author] 13 Oct, 2022 @ 5:24am 
Changes:
- Remove unused defs and images (should help with load time)
- (1.4+) Remove useless logs when generating moon
sindre0830  [author] 13 Oct, 2022 @ 4:57am 
Updated to 1.4
Ritsuka 6 Oct, 2022 @ 7:07am 
PSA: This mod causes enormous lag and a much larger save file with the useless NEOs and cant be easily removed from an existing game.
bearhiderug 26 Sep, 2022 @ 12:01am 
anything worth seeing on this moon?
or just for role play purposes? the adventure!
JACK 18 Sep, 2022 @ 2:58pm 
hey I have a new problem. since the rocket is essentially just a very big transport pod, once you're on the moon how are you intended to leave the moon
JACK 18 Sep, 2022 @ 2:11pm 
once I've used the satellite to look at the moon is there any way to stop looking at the moon/toggle it being loaded in on the top bar?
SrWonejo 10 Sep, 2022 @ 12:53pm 
Raramente el juego me crashea cuando entro a elegir el lugar de aterrizaje, osea directamente no me entra al mundo, solo se me cierra el juego.
AsidMjolnir 30 Aug, 2022 @ 5:35pm 
@Madmatt88, no, you don't. Just tested that for myself. Wish you did though.
@Lonewolf, lots of steel, plasteel, and uranium on the moons there.
Lonewolf 27 Aug, 2022 @ 10:13pm 
Moon trip is one way only. What is the point?
Madmatt88 19 Aug, 2022 @ 10:52pm 
Do we need space suits for moon missions?
Athos 16 Aug, 2022 @ 12:17pm 
Is the Space junk and stuff supposed to be playe-able? because ive observed and landed on a number of them using SOS2 but they are all desert planets. is my game bug or are the space junk not a land-able feature yet?
H4RDPWN3R 11 Aug, 2022 @ 11:03am 
My save file with this mod on: 103.087 KB, super laggy world map.
The same save file after I edited it with Notepad++ to remove all the instances of space junk from this mod: 68.033 KB, world map lag gone.
It just takes up too much space, man.
Deepfield 8 Aug, 2022 @ 2:45pm 
For some reason every time I load my game Rimnauts generates more Satellite worldObjects. I went though my save file and saw thousands of instances of it.
Bait-exe 6 Aug, 2022 @ 12:11pm 
I accidentally abandoned the moon tile, is there a way to get it back, I've already tried rebuilding the satellite dish
Armorguy1 2 Aug, 2022 @ 5:46am 
Also anyone know any incompatibilities with this mod because if I enable this one, I can't see the specifics of a tile exept for ocean tiles.
Armorguy1 29 Jul, 2022 @ 7:02am 
Can you terraform the moon with terraforming mod to make the air breathable?
Serishi 26 Jul, 2022 @ 2:45pm 
Just had a look at the roadmap "add boss battles" yes please XD
dawg 25 Jul, 2022 @ 7:33pm 
i'd love for these to be in save our ship one day honestly
Smiley Face Killer 12 Jul, 2022 @ 1:10pm 
This looks really neat imo, but is the moon rock problem solved yet or?
The Soulkeeper 15 Jun, 2022 @ 11:12am 
how have i never seen this mod wow
Undertaker 15 May, 2022 @ 10:46am 
It's a great mod but i am unsubcribing until fixing the moon rocks spawning on main planet.
tanitanino 17 Apr, 2022 @ 3:26am 
same issue - lunar maria rocks spawning on main planet
Random Tank 10 Apr, 2022 @ 4:50pm 
Yeah I get the lunar rocks spawning in even vanilla biomes on the main planet; there is 100% a way to tie a specific rock type to a biome, because Alpha Biome rocks don't spawn in other biomes, maybe talk to sarg to see how they did it?
Lesamuen 1 Apr, 2022 @ 3:17am 
I think they're just there to look pretty.
AcetheSuperVillain 24 Mar, 2022 @ 10:47am 
Is there a way to interact with the orbiting NEOs? I've tried using the lunar rocket and SRTS to reach them and they never seem to do anything.
dabeek 17 Mar, 2022 @ 7:47am 
Lunar Highlands and Lunar Maria rock generate on the main planet alongside the normal stone. Please fix.
TheNotSoGoodGamer 19 Feb, 2022 @ 3:54am 
also are the moon rockets a one time use like the transport pods or can they be re-used
TheNotSoGoodGamer 18 Feb, 2022 @ 6:05am 
so I made the sattelite dish and viewed the moon, but some events happen on the moon wich makes less events happen in my colony, is there a way to only enable events on the moon when I actually am able to get to there?
piercebuster 17 Feb, 2022 @ 3:32pm 
Hi! Does this require a new save?
Mr.Twinkls 27 Jan, 2022 @ 9:02am 
This mod's rimnauts.worldrendererutility process drops both fps and tps on world map down to 10 and lower. Had to disable it.
BlueSteakManFlesh 11 Jan, 2022 @ 7:48am 
@Mummy savage the q&A says yes, but you won't see the near-earth object unless you go to a new planet using SOS mod as well.
Mummy savage 21 Dec, 2021 @ 8:38pm 
this isnt compatible with old saves right you need to start a new game? if im mistaken plz lmk
June 1 Dec, 2021 @ 1:04am 
Also wondering if theres a way to remove moons from the space map, I accidentally made two and now I can't get rid of em. Destroy map doesn't work.
Velxra 29 Nov, 2021 @ 11:47pm 
Hey I was looking at the graphic setting mod and noticed the image file size for this mod is rather large. Could you lower the image quality or resolution to help save vram to help performance? Or upload a lower quality pack we could paste into the mod files? Thanks

https://i.imgur.com/oLloofs.png
🍀clover🍀 24 Nov, 2021 @ 6:02pm 
@thundercraft imagine that system fu cks up and tribals raid you on the moon
Popo Bigles 11 Nov, 2021 @ 5:38am 
We will now commit war-crimes on the moon.
jessefjxm 10 Oct, 2021 @ 5:35pm 
Seems like RimNauts will generate all obstacles every time i load my map. Not sure if it's mod conflict.