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With the system as it currently is, there's little to gain from raiding because you can only stick around for a couple of turns before having to run back to your own territory, and you can't do any sort of raiding from the sea as your troops will start dying off pretty quickly before you can get much income out of it or cause much damage to enemy public order.
- also we should be able to spend political points to reallocate supplies if needed.
- also perhaps be able to go to diplomacy and ask another faction to supply your army for you.
- raiding stance should mitigate the supply system, especially if your raiding a campaign space which an enemy is transporting supplies through.
i always try to create a client state empire and the way that the supply system is currently set up, i simply cannot do so. i don't want to play map painter 3.9beta.