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may this helps u
I know that, but the workshop ignores the barrel and scope when I select the "Custom Paint Job" finish.
How do I open up more than one VTF file in the workbench? The sample TGA file that Valve provides show the barrel and scope in it. Why would there be a separate file?
;-)
Thanks for taking the time to comment!
I struggled for a while trying to understand why the barrel and the scope (and some other parts) would not accept custom paint on the AWP. After much playing around I figured out that the wear on the weapon is stronger on different parts of the weapon. (I guess the barrel gets hot and the scope sticks out so it makes sense these areas get more damaged)
To get custom paint on these areas you have to play around with the speed at which different parts take damage, you can do this by editing the alpha of the texture. The darker the alpha the longer that section will take to damage. (see this link for valves write-up on it http://blog.counter-strike.net/workshop/finishes/durability_b.html)
I hope that makes sense, I will try to post some examples when I get back from holidays. :-)
Cheers
Chris
;-)