Rivals of Aether

Rivals of Aether

Dio (Jojo's Bizzare Adventure)
xKazukooo  [developer] 1 Oct, 2019 @ 9:26pm
Change List For Patch 0.82
Main Changes

D-Air
Made it's hit box smaller, lowered its damage, and knockback. I also tried changing the angle to a less harsh one and the angle flipper as well.
  • Width: 62 -> 42
  • Height: 36 -> 32
  • Damage: 18 -> 10
  • Knockback: 10 -> 5
  • Knockback Scaling: 1.0-> 0.6
  • Angle Flipper: 6 -> 4
  • Angle: 300 -> 340

Added a sweet spot it, keeps the knockback, damage and angle from the old hit box.
Its located right at the fist and only appears when the fist is fully extended.


D-Tilt
Just added a small amount of knockback. Currently doesn't scale but might add next patch.
  • Knockback: 0 -> 4

F-Strong
Just added a some amount knockback, it has a decent scaling as well.
  • Knockback: 0 -> 3
  • Knockback Scaling: 0-> 1.3

U-Tilt
Added a cool down on it to prevent constant spamming. Also made the hit box slightly smaller.
  • Cooldown: 0->12
  • Width: 58 -> 50

Bug Fixes

F-Special
Fixed a bug that caused the second hit to miss based off of the knockback. If it still does let me know.
D-Special
Fixed a bug that caused it to take all the charges you currently had.


Notes
Size Issue
I am looking into increasing his size. There's a couple of issues with this as doubling his size would make him too big and weird size increases make the pixels look really wonky. But i am looking into it, no promises on it being changed though.

Animation Issues
Ill make a pass on his animations on the next update to make sure they are at least kinda transition kinda smoothly. Since I'm currently using animations that are from a game and I'm not a spriter, I can only do so much.
Last edited by xKazukooo; 1 Oct, 2019 @ 10:04pm