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Báo cáo lỗi dịch thuật
*Made his charge ALOT faster on Neutral B, Down B, and Side B. (Used to be 80 frames to reach the "Excellent". Now, it takes 50 frames.)
*You can now turn around once when charging a special.
*Up-Smash updated to a more quality attack, actually launching Mario.
*Fixed Up-Smash animations, added sounds.
* Up Air has a sweet spot now that can kill off of top at around 100~ percent.
* Up Smash has been buffed again to kill at around 100
* Forward Smash's angle has been adjusted
* Minor damage changes. Smashes have been put around the 10-ish percent.
* Down Smash becomes slower and does less damage at the second set of hammer sweeps.
About the angle, what do you mean exactly? Do you mean the hammer throw? He didn't mention anything about that in the video, and honestly, I think the hammer throw is fine how it is right now. Any other way would probably make it clunky, in my opinion.