Garry's Mod

Garry's Mod

Prop Destruction
 Ten wątek został przypięty, więc pewnie jest ważny
crester  [producent] 27 kwietnia 2019 o 0:09
Suggestions
Here you can offer your ideas about destruction process or something else and i'll perhaps realize them.
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Wyświetlanie 1-15 z 33 komentarzy
Stoque 28 kwietnia 2019 o 9:15 
This may be too complicated, but what if the health remaining on the object also manipulated its mass? The less health, the less mass.
crester  [producent] 28 kwietnia 2019 o 9:21 
Początkowo opublikowane przez Another Glass Joe:
This may be too complicated, but what if the health remaining on the object also manipulated its mass? The less health, the less mass.
It's quite easy but i can't understand the sense of it, looking at 1 km cubes, big colomns and other contradictory props.
Ostatnio edytowany przez: crester; 28 kwietnia 2019 o 9:22
Copper 28 kwietnia 2019 o 11:50 
In a PostDrawOpaqueRenderables hook, instead of simply setting the material to a cracked material, set render.Blend to half, set render.MaterialOverride to your cracked material, and then DrawModel the entity again. This will draw the entity as cracked without changing the look of the textures, and it may help to make your cracked material transparent.
»Mr.Kingfisher« 28 kwietnia 2019 o 23:11 
multiplayer fix?
crester  [producent] 28 kwietnia 2019 o 23:49 
Początkowo opublikowane przez »Mr.Kingfisher«:
multiplayer fix?
works fine for me
crester  [producent] 29 kwietnia 2019 o 3:21 
Początkowo opublikowane przez Copper:
In a PostDrawOpaqueRenderables hook, instead of simply setting the material to a cracked material, set render.Blend to half, set render.MaterialOverride to your cracked material, and then DrawModel the entity again. This will draw the entity as cracked without changing the look of the textures, and it may help to make your cracked material transparent.
done
Ostatnio edytowany przez: crester; 29 kwietnia 2019 o 3:24
crester  [producent] 29 kwietnia 2019 o 8:25 
Początkowo opublikowane przez »Mr.Kingfisher«:
Początkowo opublikowane przez crester:
works fine for me
not for my server i just reinstalled it and it is still not detecting and taking any damage for those props you normaly can't destroy
it was tested on my local server which core is used everywhere
Copper 29 kwietnia 2019 o 9:02 
Nice job, thsnks
crester  [producent] 29 kwietnia 2019 o 10:00 
Początkowo opublikowane przez »Mr.Kingfisher«:
Początkowo opublikowane przez crester:
it was tested on my local server which core is used everywhere
but how can i fix this what can cause this problem that i have?
tell me how have you installed the addon
crester  [producent] 29 kwietnia 2019 o 17:26 
Początkowo opublikowane przez »Mr.Kingfisher«:
Początkowo opublikowane przez crester:
tell me how have you installed the addon
i used gmad
what’s a final path for an addon in your server files?
IntellectualPotato 29 kwietnia 2019 o 17:42 
settings for enabling/disabling entire thing
enabling/disablign recover
health mutli, ect

more cracks the more damaged it is
idk if its possible but maybe like cut off edges slgithly completely the more damages?







that also gives me a idea for a seperate addon that makes bullet holes in props that you can see thorugh and shoot through idk if possible though
crester  [producent] 29 kwietnia 2019 o 18:49 
Początkowo opublikowane przez zorich_michael:
settings for enabling/disabling entire thing
enabling/disablign recover
health mutli, ect

more cracks the more damaged it is
idk if its possible but maybe like cut off edges slgithly completely the more damages?







that also gives me a idea for a seperate addon that makes bullet holes in props that you can see thorugh and shoot through idk if possible though
we need a custom high quality models for this destruction, btw convars will be done today
Ostatnio edytowany przez: crester; 29 kwietnia 2019 o 19:39
Remis12 30 kwietnia 2019 o 6:58 
Hammer and Nails like ZS, so you can increase the HP of your props while also pinning them to a wall, maybe for RP or Sandbox.
»Mr.Kingfisher« 30 kwietnia 2019 o 7:28 
Początkowo opublikowane przez Rhyme:
Początkowo opublikowane przez »Mr.Kingfisher«:
i used gmad
what’s a final path for an addon in your server files?
GarrysModDS\garrysmod\addons\PropDestruction
crester  [producent] 30 kwietnia 2019 o 8:24 
Początkowo opublikowane przez »Mr.Kingfisher«:
Początkowo opublikowane przez Rhyme:
what’s a final path for an addon in your server files?
GarrysModDS\garrysmod\addons\PropDestruction
same[i.imgur.com]
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