Garry's Mod

Garry's Mod

gm_drivingmap_workshop
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BgT '漢字'は迷惑です  [developer] 9 jul. 2013 às 9:12
Missing textures.
I have a feeling that if anyone is seeing alot of pink+black textures, and has Half life 2, HL2:ep1 and HL2:ep2, this will be due to those games being moved to steampipe, and you not running them since then.

All you should have to do to fix this is start each game, it should say something like 'the files need to be optimised', and it will convert them all to the new steampipe format.

Once Steam has updated the game, you should be able to see the textures in Garry's mod again, as that has already been converted to use steampipe, so will already be looking for the updated files.


(On a side note, a long term goal of this map would be to use all custom textures, so that nothing but the map is required... though that would make it a larger filesize as they would all need to be included, so maybe I will just try to replace anything other than vanilla HL2 textures ^^ )
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BgT '漢字'は迷惑です  [developer] 18 nov. 2013 às 18:16 
If you have done all of the above and still have missing textures, could you let me know which ones are missing for you? Thanks :)
freedom forever 2 fev. 2014 às 10:44 
the huge glass tower the road well some of it
azzo 9 mar. 2014 às 6:46 
The off road pit is missing some textures
ORIGIN4LFluffy 2 jun. 2014 às 17:17 
Still missing textures for the Structures, Booths, Images for signs,Tunnels (exterior), and sides of ramps and things...
sec 2 set. 2014 às 5:36 
The walls of the bottom floor under the ground are all pink and black. Kills my FPS
Harald 2 jan. 2015 às 2:06 
i dont have HL2, HL2 ep 1 ore HL2 ep 2. and i cant find a way to fix the textures. closely every building is pink+black but i sti wnt to se textures on this map
NovaArmature 6 jan. 2017 às 19:45 
@Harald That's because you need to buy and mount those games to Gmod.
SierraEightyEighty 23 jan. 2017 às 0:44 
Originalmente postado por wiimn2:
@Harald That's because you need to buy and mount those games to Gmod.
How does one do this
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