XCOM 2
Primary Secondaries
MJin 23 Jul, 2019 @ 8:58pm
issue from "Samurai Class" with this mod
primary : katana
secondary : empty

When he runs with his sword trailing behind him, his left hand seems to be glued to his sword, making his left arm clip through his chest in a very awkward manner. I wasn't sure if this was the normal animation or not, considering everything else worked just fine.
But after going through your test footage and demo reels, I've found that it's definitely not supposed to look like that. My suspicions were confirmed completely when I had a Jedi from your jedi beta run with a lightsaber and he had the correct animation!
So I'm not sure if it's a problem with this mod, or your katana mod, but I was hoping you'd be able to help me in some way.
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1BS 31 Aug, 2019 @ 8:32pm 
same here.

This is the most essential mod ever!

I hope this get fixed soon...
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