Starbound

Starbound

Shadow Race 2.0!
Neb  [developer] 1 Aug, 2017 @ 3:05am
Suggestions
Any Suggestions? :D
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Showing 1-15 of 35 comments
Fuyuno 1 Aug, 2017 @ 2:19pm 
is a ship planned? (please make it up to tier 10!)
k.o kirbe 1 Aug, 2017 @ 10:20pm 
You'll keep the shadow fragment (shortsword that appears from the hand) and colorable eyes right?
Neb  [developer] 2 Aug, 2017 @ 12:14am 
Coloured eyes are still in there and im remaking the weapons they will be released shortly
DINGLELOID 2 Aug, 2017 @ 7:45am 
you know what woold be cool if your a shadow race the shadow people talk to you
DINGLELOID 2 Aug, 2017 @ 7:46am 
maybe you get buffs at night and more buffs on shadow planets but day you maybe get blinded and some other debuffs
Fuyuno 2 Aug, 2017 @ 8:43am 
please no blindness. xD maybe slower energy regen, or a slow energy drain but anything more punishing would be way too much
DINGLELOID 2 Aug, 2017 @ 8:55am 
i mean like a lsd blur kinda thing not like total blindness but slower regen of energy sounds good
*Yuki* 2 Aug, 2017 @ 10:51am 
please, add screenshots to workshop page
DINGLELOID 2 Aug, 2017 @ 11:28am 
the blur would be annoying because 50% of the time on planets its day
DINGLELOID 2 Aug, 2017 @ 11:31am 
maybe plus regen at night and an extra buff or to and slower regen at day and some over debuffs but i think the mod is fine without the day and night debuff/buff thing i think you did great the only thing that is missing for me is ship and maybe being able to craft shadow race themed blocks
k.o kirbe 2 Aug, 2017 @ 12:55pm 
I have an idea for the way they talk so you can have fun ♥♥♥♥♥♥♥ with the player, Say This is the letter E now we remove the top and bottom line and flip it sideways so the E looks like a line across with a line pointing down.
Awake 5 Aug, 2017 @ 3:19pm 
I think immunity to Poison (from liquids), Shadow-Tainted and/or Insanity from Frackin' Universe could be interesting. It depends on if you feel like intergrating Frackin' Races oriented stuff into the mod I suppose.
k.o kirbe 5 Aug, 2017 @ 4:00pm 
For weapons, you could take ideas from the game "Darkness" and "Darkness 2" Prototype and prototype 2 wepaons looked like they were in the last one.
Neb  [developer] 5 Aug, 2017 @ 7:31pm 
im remaking them so they are actually balanced :P so keep an eye out for future updates
NATNEK 19 Aug, 2017 @ 12:59pm 
how about switching the sound of getting hit from the humans with the hissing sound the shadow npc's make. and maybe tone down the health regeneration down a bit. its rather op :p
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