Starbound
Shadow Race 2.0!
Neb  [developer] 1 ago. 2017 às 3:05
Suggestions
Any Suggestions? :D
< >
A mostrar 1-15 de 35 comentários
Fuyuno 1 ago. 2017 às 14:19 
is a ship planned? (please make it up to tier 10!)
k.o kirbe 1 ago. 2017 às 22:20 
You'll keep the shadow fragment (shortsword that appears from the hand) and colorable eyes right?
Neb  [developer] 2 ago. 2017 às 0:14 
Coloured eyes are still in there and im remaking the weapons they will be released shortly
DINGLELOID 2 ago. 2017 às 7:45 
you know what woold be cool if your a shadow race the shadow people talk to you
DINGLELOID 2 ago. 2017 às 7:46 
maybe you get buffs at night and more buffs on shadow planets but day you maybe get blinded and some other debuffs
Fuyuno 2 ago. 2017 às 8:43 
please no blindness. xD maybe slower energy regen, or a slow energy drain but anything more punishing would be way too much
DINGLELOID 2 ago. 2017 às 8:55 
i mean like a lsd blur kinda thing not like total blindness but slower regen of energy sounds good
*Yuki* 2 ago. 2017 às 10:51 
please, add screenshots to workshop page
DINGLELOID 2 ago. 2017 às 11:28 
the blur would be annoying because 50% of the time on planets its day
DINGLELOID 2 ago. 2017 às 11:31 
maybe plus regen at night and an extra buff or to and slower regen at day and some over debuffs but i think the mod is fine without the day and night debuff/buff thing i think you did great the only thing that is missing for me is ship and maybe being able to craft shadow race themed blocks
k.o kirbe 2 ago. 2017 às 12:55 
I have an idea for the way they talk so you can have fun ♥♥♥♥♥♥♥ with the player, Say This is the letter E now we remove the top and bottom line and flip it sideways so the E looks like a line across with a line pointing down.
Awake 5 ago. 2017 às 15:19 
I think immunity to Poison (from liquids), Shadow-Tainted and/or Insanity from Frackin' Universe could be interesting. It depends on if you feel like intergrating Frackin' Races oriented stuff into the mod I suppose.
k.o kirbe 5 ago. 2017 às 16:00 
For weapons, you could take ideas from the game "Darkness" and "Darkness 2" Prototype and prototype 2 wepaons looked like they were in the last one.
Neb  [developer] 5 ago. 2017 às 19:31 
im remaking them so they are actually balanced :P so keep an eye out for future updates
NATNEK 19 ago. 2017 às 12:59 
how about switching the sound of getting hit from the humans with the hissing sound the shadow npc's make. and maybe tone down the health regeneration down a bit. its rather op :p
< >
A mostrar 1-15 de 35 comentários
Por página: 1530 50