Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Yet (not) Another Maps Pack
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File Size
Posted
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16.482 MB
25 Feb, 2017 @ 5:36am
27 Mar, 2021 @ 2:09pm
88 Change Notes ( view )

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Yet (not) Another Maps Pack

In 1 collection by Gedemon
Yet not Another Map Pack
34 items
Description
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH
  • Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous".
  • You will get random crashes and crashes on water level change in late game on Giant & Ludicrous size, even after lowering graphic settings.
  • I can't do anything to fix that, so don't ask me, ask the devs to restore pre-GS stability for larger maps. Remember to always send the crash report if asked for by the Firaxis Crash Reporter.
  • You can still play on smaller region of the Giant or Largest Earth maps, just make sure it's not larger than "Enormous".
  • You can also report the issue here[forums.civfanatics.com]
  • There is a method to remove all Coastal Lowland tiles in the middle of a game if it crashes on the turn of Sea Rising, see here[forums.civfanatics.com]
  • You can also use the following mod to remove the "reveal all map" effect from the Satellite tech: https://steamproxy.net/sharedfiles/filedetails/?id=1670812250

TRANSPARENT CIVILIZATIONS ISSUE
the problem with the Jersey system (transparent civilizations when more than 20 are in the game) is an issue with the base game so I won't fix it as a part of YnAMP, please do not request or report it here.

You can use Color mods to fix that, like SeelingCat's Prismatic for example:
https://steamproxy.net/sharedfiles/filedetails/?id=1661785509

DESCRIPTION
Maps with True or Culturally Linked Starting Location and custom options.

  • Enormous (128x80 = civ5 huge), Giant (180x94) and Ludicrous (200x100) map sizes for all map scripts
  • Allows to set game with 63 Civilizations on the advanced setup screen
  • Giant Earth (180x94): a conversion of Genghis Kai's GEM (Hormigas version)
  • Play Europe Again (108x98): a conversion of NiRv4n4's Europe (Hormigas version)
  • Greatest Earth Map (104x64) : a conversion of djvandyke's map with large upscale of some regions
  • Terra Map : a script producing a map with a "New World" and "Old World"
  • City Map (True location corresponding city names option) for Play Europe Again and Giant Earth (W.I.P.)
  • Culturally Linked Start Locations for all maps scripts
  • True Starting Locations for the Real World maps

CREDITS
See
https://forums.civfanatics.com/threads/credits.642157/

INSTALLATION INSTRUCTIONS AND DIRECT DOWNLOAD
See
https://forums.civfanatics.com/threads/installation-instructions.655901/

DO NOT INSTALL MULTIPLE VERSIONS OF THE MOD
If you are using the steam version of my mods, you must delete the old version in the Mods folder "\Documents\my games\Sid Meier's Civilization VI\Mods" (or the games folder if you installed it there) they will conflict with the steam version.

TROUBLESHOOTING
Before asking for help, make sure both the mod and the game are updated to the lastest versions.

If you want to report a bug, don't do it in comments, make a new thread in the mod's discussion section here:
http://steamproxy.net/sharedfiles/filedetails/discussions/871861883

following the instructions here: http://steamproxy.net/workshop/filedetails/discussion/871861883/135512931349867501/

COMPATIBILITY
- Linux version requires user-side fix, see : https://github.com/Gedemon/Civ6-YnAMP/issues/56
- Other mods replacing AssignStartingPlots.lua won't be compatible, that's the case with Seven05' "Larger Worlds" mod or "Better Balanced Starts" mods
- Other mod replacing the setup screen are not compatible, that the case with Sukritact's Setup Screen
- When the mod is updated to the latest patch for civ6 PC, it can break compatibility with the other versions.

Until a patch is ported to all plateforms, you can find previous version of the mod on Civfanatics here: https://forums.civfanatics.com/resources/ynamp-yet-not-another-maps-pack-for-civ6.25395/history

DEVELOPMENT
Maps : https://forums.civfanatics.com/threads/ynamp-yet-not-another-maps-pack-for-civ6.602050/
City Maps : https://forums.civfanatics.com/threads/ynamp-sub-project-true-location-corresponding-city-names.605960/

ABOUT THE SCREENSHOTS
- They were made using the Farther Zoom mod:
https://forums.civfanatics.com/threads/farther-zoom.605630/#post-14639960

- The map featured in the screenshots is mostly the Giant Earth (180x94)

- The flags visible in the screenshots are part of the "60+ simple modern Civilizations" project, you can follow its developpement here:
https://forums.civfanatics.com/threads/ynamp-sub-project-50-simple-modern-civilizations.611107/

DISCLAIMER
- This mod is provided as is, it comes without any warranty.
- No guarantee is given that it will work on your PC, there is also no guarantee of support or update.
- Modders take no responsibility for any issue that could be related to this mod.
Popular Discussions View All (365)
15
12 Oct @ 3:30am
Gengis 180x94 Map - Carte Gengis 180x94
Papusone
9
3
4 Apr @ 6:31am
Sea Level Rising Fix
coi boi
8
12 Dec, 2023 @ 5:00am
Regarding crashes with Giant Earth map | Believe I found the core issue
Lixfe日本の地平線(Noziroh)
4,076 Comments
dingus 13 Dec @ 6:35am 
I am playing a TSL marathon game on giant Earth with around 32 civs, but no rivers spawned. Also, my game has started experiencing difficulty with crashing around turn 690. I get different outcomes with Dx11 and Dx12 launches.
BlueGohan14 11 Dec @ 8:55pm 
Any chance of fixing the pioneer settler option when creating a game? Huts that give pop haven't dropped a settler in what feels like a year or more.
Metroxide 10 Dec @ 11:08pm 
How do you play the Enormous map size? I don't see an option for it besides the Terra.
MrAnesk 9 Dec @ 12:27pm 
there are no names of lakes and bays.
赛巴斯烧鱼丸 4 Dec @ 12:59pm 
it might conflict with someother mods,i can not build any district on lands; (but works on water; it occurs while the map size is Giant(2:1). im just supposing that,if someone else had the same experience the bug can be proved
fuzion2100 3 Nov @ 8:15pm 
hey, i added this mod a few days ago to play a diff map pack, i use golden age and also the one to start by wonders. plus many others.. how ever i have not been able to start by wonders after subing to this map and do not know why.
CrowBarRager 29 Oct @ 5:09pm 
just a question, if I play using vanilla rules instead of GS rules will it crash the game?
H.Humpel 23 Oct @ 9:30am 
Hi,
your mod has been translated by onyxum into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
夏洛特核桃 21 Oct @ 1:17pm 
订阅后领袖池消失了,试了好几次发现是这个mod的原因
2446113747 18 Oct @ 7:40pm 
As far as I am concerned, the transformation of the random leader is rubbish, I do not understand why the original function should be modified instead of opening up new functions, resulting in the original function can not be used, just because of this reason, this module is disabled