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due to the negative hp cap i would go for a case of file corruption.
delete all modrelated files from the workshop folder, the main storage folder and the world specific storage folde before doing a clean redownload. make sure you dont miss a folder or config file related to defense shields.
The Shield Control Table lists the CAPHP as -88, and the Shield HP bounces between -88 and approx 1,300,000. No error shows up and the base's power generation is not fluctuating.
The shield icon, when standing in the shield field, is Grey in the Center surrounded by a dashed white circle. The outer fields, I assume for directional shunting, are all red. Is something wrong, or is this normal behavior?
without modifying stuff no.
someone o nthe discord did find a way with modifying files, but i think it does have some other effects too.
https://discord.com/channels/804196269072711720/804204370173362186/1254216155304955975
someone without admin can't bypass shields but those with admin can which makes it really cheaty on the admin part
as far as i understand it it works via power producers (reactors, solar panels, wind turbines) and the amount of power they outpui in relation to the amount of blocks and the shield area.
a battery is no power producer but a power consumer in regards to the power network, atleast to my understanding.
in theory its posisble but it will have an effect on all shields.
there is a "DefenseShields.cfg" inside "%appdata%\SpaceEngineers\Storage" (filepath may vary if you dot use windows) in which you can customize some of the shields performance parameters.
a few pointers that hopefuly help narrow stuff down:
- is the server setup to not be console compatible?
- did you check for mod conflict and file corruption on game and modside?
- did you check if a plugin used on the server is in conflict with ds?
- did you make sure that it is no localized version you use?