Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- make a testworld just with the affected mod and one of the other mods as a mod conflict test, don't forget the mod requirements.
- (s) make a file integrety check for space engineers itself.
- (s) delete all modrelated data in the main and world specific storage folder and let it regenerate in case this got corruptet (findable under %appdata%\spaceengineers and %appdata%\spaceengineers\saves\yoursteamid64\yourworldname).
- (s) delete all modrelated data in the workshop folder and redownload it to neutralize eventually data corruption by modupdate (files are findable inside the workshop folder of the steam library folder in which you have installed space engineers).
while its hard to say what is going on there without the logs the "standard first aid list" usually helps sorting out the most common probs, will post that one in a seperate comment due to its size.
i can fire up a world with no probs with wc in it atm, so i would say that there is no general prob with wc.
you will need an se external tool to bind keyboard and mousefunctionns to the controler buttons to use it with weaponcore.
Using the games built in controller support.
is controller use to use vehicle weapons and lockons just a no for this mod?
steams seams to have eaten the ping for you comment, so please excuse the late response.
there is no idle movement of turrets with wc due to wc not having idle movement avaible to reduce the performance impact and due to most wc based wepaons beeing based on sorters instead of weapons, though that is just to my uderstanding as a moduser and not as a modder.
my best guess would be to make a ct based on a pb-script (needs to be written with wc in mind) that has idle movement or make a request on the discord if atleast the searchlights could get idle movement, you should atleast get a explanation form a deeper point of understanding to why there is no idle movement.
if you already did check for file corruption on game and modside in addition to a modconflictcheck (which i would assume you did due to it happenig with just wc loaded) and it is still happening please provide logs and an exampelworld o nthe wc discord together with an explanation what happens.