Space Engineers

Space Engineers

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TSO - More Cargo Containers
   
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Type: Mod
Mod category: Block, Other
Tags: NoScripts
File Size
Posted
Updated
117.084 MB
22 Nov, 2023 @ 2:39pm
26 Apr @ 2:32pm
8 Change Notes ( view )

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TSO - More Cargo Containers

Description
More Cargo Containers - Add new Large Grid 1x3x1, 1x5x1, 3x5x1, Airtight 3x3x3, 3x5x3
Add Small Grid 1x3x1, 1x5x1, 3x1x3, Medium with Extra Small Conveyors, Medium Extra Large Conveyors, Large Extra Large Conveyors
Add Cargo Containers with built-in Conveyor Caps.
Heavy Armored versions added.


Features:
  • Container Block Variant Group Integration
  • Container Conveyor Cap Group Integration
  • Large Group Integration
  • Small Group Integration
  • Blueprints
  • Increased Build Cost for containers with caps
  • Heavy Armor versions have special Icon in lower left
  • Airtight except for Large Gird Large Vanilla-Like with Conveyor Caps
  • Integration with my TSO - More Cargo Containers With Doors


Note:

No Collisions on Conveyor Caps.
Build Costs of containers with caps are increased as if caps were added to all sides

All cargo containers with Conveyor caps connect just like vanilla cargo


For More Cargo Container Options, Check out my TSO - More Cargo Containers With Doors


I put the vanilla cargo containers for reference in the table below.


Small Grid Blocks

Name
Volume
Vanilla Small
125
Small Caps
125
Small 1x3x1
375
Small 1x3x1 Caps
375
Small 1x5x1
625
Small 1x5x1 Caps
625
Small 3x1x3
1125
Small 3x1x3 Caps
1125
Vanilla Medium
3375
Medium Caps
3375
Medium Extra Small Conveyors
3375
Medium Extra Small Conveyors Caps
3375
Medium Extra Large Conveyors
3375
Medium Extra Large Conveyors Caps
3375
Vanilla Large
15625
Large Caps
15625
Large Extra Large Conveyors
15625
Large Extra Large Conveyors Caps
15625

Large Grid Blocks

Name
Volume
Vanilla Small
15625
Small Caps
15625
1x3x1
46875
1x3x1 Caps
46875
1x5x1
78125
1x5x1 Caps
78125
3x5x1
234375
3x5x1 Caps
234375
Vanilla Large
421675
Large Caps
421675
3x3x3 Airtight Large
421675
3x3x3 Airtight Large Caps
421675
3x5x3
703124
3x5x3 Caps
703124

Heavy Armor Block Equivalent Increase Large Grid Blocks
  • 1x1x1 - 0.5
  • 1x3x1 - 1.5
  • 1x5x1 - 2.5
  • 3x5x1 - 3.5
  • 3x3x3 - 4.5
  • 3x5x3 - 7.5

Heavy Armor Block Equivalent Increase Small Grid
  • 1x1x1 - 0.5
  • 1x3x1 - 1.5
  • 1x5x1 - 2.5
  • 3x1x3 - 3.6
  • Medium - 4.5
  • Large - 9

If you like this mod or any of my other mods, be sure to give them a thumbs up.

If you do not like this mod and decide to give it a thumbs down, will you please comment.
Your feedback can help improve this or any of my other mods.
------------------------------------------------------------------------------------------------
My workshop: TheSlaveOne Workshop

A few of my other mods:
TSO - Firework Launcher With Conveyor
TSO - Automaton Inset Light Panel
TSO - Cab Cockpit Large Grid
TSO - Passenger Bench Large Grid
TSO - Sci-Fi Sliding Door Large Grid
TSO - More Magnetic Plates
TSO - Automaton Inset Rotating Lights
TSO - Automaton Inset Blocks
TSO - More Automaton Cameras
TSO - Small Connector
TSO - Small Reloadable Rocket Launcher
TSO - Adv Rotor with 1x1 Small Head
TSO - Hinge with 1x1 Small Head
TSO - SE Deluxe Jukebox Music
TSO - Scrap Race Music
TSO - Custom Sounds
29 Comments
TheSlaveOne  [author] 26 Apr @ 3:01pm 
@UnExcited - Thanks for reporting. I added this into the block variant group.
UnExcited 26 Apr @ 12:02pm 
It appears that the 'Large Industrial Cargo Container' is missing from the 'Conv/Cargo' section, when this mod is used. Other items from the DLC are still available in this section.
kinngrimm 18 Mar @ 10:32pm 
noice, will do
TheSlaveOne  [author] 18 Mar @ 8:49pm 
@kinngrimm - Added Heavy Armor Versions of all blocks. See Change notes for material increase
kinngrimm 1 Mar @ 6:12pm 
mmm unique mmm longer versions like 3x the size if normal gas tanks, with conveyor access points every 3 blocks on 2 sides and at then at the ends..That would make them also usefull as conveyors while saving on PCU/sim speed. Again also reinforced ... which is always nice when your tanks not explode right under you at the first scratch. Truelly uniq though i guess you'd need a different custom designed model. I saw one that was discontinued where the model might be reused, thin and long and custom unique art style, but no conveyor access on the sides. I think that one just had one access point and the main point was that it was thin and long.

Anyways i am looking forward to any future additions you come up with.
TheSlaveOne  [author] 1 Mar @ 3:35pm 
@kinngrimm - Sorry to hear you save got corrupted. I can think of no reason that my mod would cause that. All my blocks have unique subIDs. The only thing that could be overwritten by other mods would be the vanilla cargo block variant group. Which other mods depending on the load order could change that. I have added the reinforced versions to my future mod idea list. I presently did not have gas tanks plans, I may add to my list of ideas for vanilla gas tanks with caps/doors. There are so many good tank mods out there. Other than adding caps/doors, I would have to look again what others have done and see if there is something unique that I can add.
kinngrimm 1 Mar @ 11:04am 
besides the reinforced versions =) , any plans for gas tanks?
kinngrimm 1 Mar @ 10:59am 
How is this mod in terms of compatibility with other mods lie
Heavier Tanks
https://steamproxy.net/sharedfiles/filedetails/?id=2936628930
Heavier Containers
https://steamproxy.net/sharedfiles/filedetails/?id=2830050106
Federal Industrial - Logistics
https://steamproxy.net/sharedfiles/filedetails/?id=2325537420

for some reason after installing your mod, my gamefiles got corrupted and i have to restart, which isn't a big deal, but i am currently looking into what was the cause. This or the other mods or something entirely different.
kinngrimm 16 Feb @ 8:22pm 
25% more material costs seems reasonable. Maybe cutting down the storage volume similarly by 25% and increase the welding/grind time or is that due to increased material costs already the case? They would be ment for pure combat vessels or maybe barebone simplistic mining/transport ships that don't want cover everything with extra protection, but instead just convenience to put something together quickly that does not get itself destroyed quickly with any bump it takes :)
TheSlaveOne  [author] 16 Feb @ 8:07pm 
@kinngrimm - The Cargo Containers without the Caps are closer to vanilla. I tried to balance the cost with them. The Cargo Containers with Caps have additional components and as such a little more durable. How much increased build cost were you thinking about +10%, +25%, +50% material cost? How much decreased storage volume %? I had not thought about having reinforced version. My first thought would be just to increase Steel Plates and Metal Grids by 25% for LG and for SG add Steel Plates. I can add this suggestion to my list of possible mod Ideas.