Space Engineers

Space Engineers

TSO - More Cargo Containers
33 Comments
TheSlaveOne  [author] 14 Aug @ 3:35am 
@Order Prerogative - Ok. I thought it might require some balance changes on .sbc files.
I think there was a mod that allowed you to make client side component changes.
I can't remember the name.
Cosmoros 14 Aug @ 12:38am 
It has the new components, but the prices are not balanced. Needs manual edit of XML. At end I just removed the mod because it was not what I was searching for or I missed some perfectly square storages from screenshot.
TheSlaveOne  [author] 13 Aug @ 4:54pm 
@Order Prerogative - I have played Industrial Overhaul mod before.
I loaded a world with Industrial Overhaul mod and my two container mods:
TSO - More Cargo Containers and TSO - More Cargo Containers With Doors.
The world loaded and the cargo containers seemed to have new components.
I do not know how "balanced" these containers are vs. other blocks from
Industrial Overhaul. I did load the Industrial Overhaul in the mod list
before my container mods. I hope this helps.
Cosmoros 12 Aug @ 5:23pm 
Compat with Industrial Overhaul?
TheSlaveOne  [author] 26 Apr @ 3:01pm 
@UnExcited - Thanks for reporting. I added this into the block variant group.
UnExcited 26 Apr @ 12:02pm 
It appears that the 'Large Industrial Cargo Container' is missing from the 'Conv/Cargo' section, when this mod is used. Other items from the DLC are still available in this section.
kinngrimm 18 Mar @ 10:32pm 
noice, will do
TheSlaveOne  [author] 18 Mar @ 8:49pm 
@kinngrimm - Added Heavy Armor Versions of all blocks. See Change notes for material increase
kinngrimm 1 Mar @ 6:12pm 
mmm unique mmm longer versions like 3x the size if normal gas tanks, with conveyor access points every 3 blocks on 2 sides and at then at the ends..That would make them also usefull as conveyors while saving on PCU/sim speed. Again also reinforced ... which is always nice when your tanks not explode right under you at the first scratch. Truelly uniq though i guess you'd need a different custom designed model. I saw one that was discontinued where the model might be reused, thin and long and custom unique art style, but no conveyor access on the sides. I think that one just had one access point and the main point was that it was thin and long.

Anyways i am looking forward to any future additions you come up with.
TheSlaveOne  [author] 1 Mar @ 3:35pm 
@kinngrimm - Sorry to hear you save got corrupted. I can think of no reason that my mod would cause that. All my blocks have unique subIDs. The only thing that could be overwritten by other mods would be the vanilla cargo block variant group. Which other mods depending on the load order could change that. I have added the reinforced versions to my future mod idea list. I presently did not have gas tanks plans, I may add to my list of ideas for vanilla gas tanks with caps/doors. There are so many good tank mods out there. Other than adding caps/doors, I would have to look again what others have done and see if there is something unique that I can add.
kinngrimm 1 Mar @ 11:04am 
besides the reinforced versions =) , any plans for gas tanks?
kinngrimm 1 Mar @ 10:59am 
How is this mod in terms of compatibility with other mods lie
Heavier Tanks
https://steamproxy.net/sharedfiles/filedetails/?id=2936628930
Heavier Containers
https://steamproxy.net/sharedfiles/filedetails/?id=2830050106
Federal Industrial - Logistics
https://steamproxy.net/sharedfiles/filedetails/?id=2325537420

for some reason after installing your mod, my gamefiles got corrupted and i have to restart, which isn't a big deal, but i am currently looking into what was the cause. This or the other mods or something entirely different.
kinngrimm 16 Feb @ 8:22pm 
25% more material costs seems reasonable. Maybe cutting down the storage volume similarly by 25% and increase the welding/grind time or is that due to increased material costs already the case? They would be ment for pure combat vessels or maybe barebone simplistic mining/transport ships that don't want cover everything with extra protection, but instead just convenience to put something together quickly that does not get itself destroyed quickly with any bump it takes :)
TheSlaveOne  [author] 16 Feb @ 8:07pm 
@kinngrimm - The Cargo Containers without the Caps are closer to vanilla. I tried to balance the cost with them. The Cargo Containers with Caps have additional components and as such a little more durable. How much increased build cost were you thinking about +10%, +25%, +50% material cost? How much decreased storage volume %? I had not thought about having reinforced version. My first thought would be just to increase Steel Plates and Metal Grids by 25% for LG and for SG add Steel Plates. I can add this suggestion to my list of possible mod Ideas.
kinngrimm 16 Feb @ 6:49pm 
Any chance you would add reinforced versions? Same models, higher cost, maybe less cargo space to balance it out, but more durable
TheSlaveOne  [author] 3 Dec, 2023 @ 6:19am 
@VS-lockon - Updated this mod to include 3 more Small Grid blocks sizes that also have caps.
So another 6 more blocks. :selike:
TheSlaveOne  [author] 3 Dec, 2023 @ 6:13am 
@Artika - Ok. Thanks for asking.
Artika 3 Dec, 2023 @ 4:24am 
@TheSlaveOne. Yes, I will of course make the mod hidden, but I wanted to have confirmation in case of what I used it based on with my modifications. The main changes for the server are volumes, components used to build it. That's why I asked, so that there would be no claims on either side.
TheSlaveOne  [author] 29 Nov, 2023 @ 5:06pm 
@VS-lockon - I agree seems that a cargo between 1x1x1 small and 3x3x3 Medium would be nice. That size could be useful for let's say drones. I am thinking about adding 1x3x1 SG, 1x5x1 SG and a 3x1x3 SG with Large conveyor pass through and small conveyors on the other sides.
thebeastking1012 28 Nov, 2023 @ 7:35am 
@TheSlaveOne My apologies, did not intend for it to come off as snarky, preferably I would like to discuss this further as the mod i have been working on for a while has very similar designs and I didn't want you thinking ing I took your design or anything.
VS-lockon 28 Nov, 2023 @ 4:05am 
i want a small grid one that was at less 2b1 or a 3b3b1 one but all you small one are all caps at thhe end so ya
TheSlaveOne  [author] 27 Nov, 2023 @ 4:39pm 
@VS-lockon - what size was the cargo container with caps you seem to be having a problem with? It is possible I missed one or 2. Your feedback is helpful.
TheSlaveOne  [author] 27 Nov, 2023 @ 4:34pm 
@willcolter - I removed your first comment here. I thought it was snarky because you were asking for permission
to use your own created models with your mod. Maybe that was not your intent to be sarcastic. Before removing your comment,
I checked your workshop for similar cargo mods. I did not see any. I know nothing about Steam removing workshop content.
I can accept your friend request if you want to discuss this further.
At some point I will remove this comment and clean up the other comments.
VS-lockon 27 Nov, 2023 @ 3:40pm 
TheSlaveOne i down load this this okay more cargo bo nop i was sad it cargo box with cap on them i can't use
iProe 27 Nov, 2023 @ 7:50am 
great mod
thebeastking1012 26 Nov, 2023 @ 8:29pm 
@TheSlaveOne, Hey I had an impromptu comment about how about we had similar container models and I was asking if I had your approval to use my models since they are almost 99% similar that was deleted I think by mods. Could we get into contact? Don't want a dispute going on, am more than happy to change my models.
TheSlaveOne  [author] 25 Nov, 2023 @ 9:55pm 
@Unruly - I am glad you like them. The mod list at the bottom I forget to update the older mods. The Automaton Inset Block mod page had all links removed by the system. I just restored some links. I started putting a link to my workshop for those curious about my other mods. That was not really need since one could click on the "Space Engineers > Workshop > TheSlaveOne's Workshop" just about the Mod title.
TheSlaveOne  [author] 25 Nov, 2023 @ 9:20pm 
@Artika -I am curious what changes would you make. I tried to scale the build costs with size. The volumes are calculated like the vanilla ones. I have seen other mods that people have asked about private/closed servers. I guess if you made the changes and uploaded it and made it hidden. If that does not work, maybe clearly indicate on the thumb that this was modified for xyz server with links back to this mod in the description.
Unruly 25 Nov, 2023 @ 2:19pm 
Hi, thank you for your mods.

Your 'a few of my other mods' list in those other mod's pages needs to be updated. Some have only ~11 mods listed, and "TSO - Automaton Inset Blocks" doesn't even have the list.

It looks like you have about 22 mods published, so perhaps there's even more missing? It'd be a shame for any of them to be overlooked.
Artika 25 Nov, 2023 @ 3:10am 
Good afternoon. Is it possible to include your mod in the closed server modpack with minor changes?
BIV 24 Nov, 2023 @ 6:09pm 
Great work ! Finally someone has cured that issue of there being only 3 sizes of cargo storage in the universe. Thank you for taking care of that glaring hole in the world. They look good also which helps as well. Cheers mate.
Stefer 23 Nov, 2023 @ 7:17am 
нормально
Kengored 23 Nov, 2023 @ 2:53am 
nice