Total War: WARHAMMER III

Total War: WARHAMMER III

Ei tarpeeksi arvosteluja
MB's Scarlet Empire SFO
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
units
Tunnisteet: mod
Tiedostokoko
Julkaistu
Päivitetty
193.438 KB
19.10.2023 klo 9.16
4.11.2023 klo 2.59
3 muutosilmoitusta ( näytä )

Tilaa ladataksesi
MB's Scarlet Empire SFO

Kuvaus
Balances the Scarlet Empire Units for SFO.

Vampire Counts already have a lot of chaff (and yes, even graveguard are basicly chaff units) most Scarlet Empire units will be turned into more elite Units, with better stats and less models than vanilla SFO vampire units!



Finished:
- Increase unit model health, bringing it more in line with other vampire counts units.
- Increased Stats for all Bloody Rose and Challenger units
- Decreased models for all Bloody Rose and Challenger units
- Adding garrison units to recruitment buildings
- Adding income reduction to defense buildings
- Modifying defense building garrisons to be more in line with SFO



TODO:
- Further stat-balancing
- Cost-balancing
- Adding Unitcaps for T4 and T5 units at minimum

Feedback, specially for balancing, is desired!
Changes can be found in the changelog (top right, next to the picture)

Sub_Mod:
Secrets of Nagash for the Scarlet Empire SFO
https://steamproxy.net/sharedfiles/filedetails/?id=3046478878
Suositut keskustelut Näytä kaikki (1)
0
4.11.2023 klo 7.01
TÄRKEÄ: Update 04.11.2023 - Feedback
Moonshine_Brew
11 kommenttia
Moonshine_Brew  [tekijä] 28.8. klo 9.20 
Yeah, the last update of TWW3 changed a lot of stuff and i didn't have time yet to update this submod.
FullAutoAttack 27.8. klo 20.50 
For me, when this mod is activated, the game crashes whenever I try to use the Unit Browser.
IIMPERII 3.11.2023 klo 8.32 
good idea)
Moonshine_Brew  [tekijä] 3.11.2023 klo 8.24 
Well, my current idea is turning some of them into more elite units (less models, better stats), as counts already have all the chaff they could ever need.

Sadly, as there are no techs for them atm and i currently don't know how to add a unit to an existing tech, balancing is gonna be difficult.
IIMPERII 3.11.2023 klo 8.17 
well, never mind, take your time and think about how to change them based on similar detachments from the SFO)
Moonshine_Brew  [tekijä] 3.11.2023 klo 8.14 
All units need some tweaks, especially as they aren't affected by any tech nor skill trees (besides the single LL).
I'll be totally honest, that this is at the moment a quick and dirty mod to make the units at least somewhat useable.
IIMPERII 3.11.2023 klo 8.09 
and also give some infantry units resistance to shots)
IIMPERII 3.11.2023 klo 8.08 
I swapped some things and it worked), but don't you think that the cavalry units need to be adjusted (make fewer unit models, otherwise they will die very quickly in the SFO)
Moonshine_Brew  [tekijä] 2.11.2023 klo 9.32 
@IIMPERI
It's definitly working for me, so i need some question answered for troubleshooting:

1. On large unit scale, how much health does a unnit of Blood Legion Swordmen have for you? (check it in custom battle)
2. Do you use any mods besides LoW, LoW Fix Submod, SFO and this mod?
3. If your answer for 2. is YES, did you try it with only the 4 mods from 2.?
IIMPERII 2.11.2023 klo 9.00 
it doesn't work, I put the submod above the main one, then lower, to no avail