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Suggestion:
-The Pelican starts with 4 AAMs, and 16 AGMs. Due to the guidance of the AGMs relying on the gunner to work properly, it would better if they were pre assigned to the gunner instead of the driver.
Bug:
-The front turret on the Scorpion can conflict with the main gun, I can't replicate it, but the gunner firing would reset the main guns laser rangefinder. In the second instance, switching the ammo of the main gun would reset the turrets rangefinder. Unfortunately not very concise, but It may be helpful to know the two are related.
made a mod showcase of it
https://youtu.be/hi0c4JvEvv8?si=ZPyCwVJJE4Wt2UiA