Total War: WARHAMMER III

Total War: WARHAMMER III

300 ratings
Favor of the Old Ones - Unit Upgrades for the Lizardmen
   
Award
Favorite
Favorited
Unfavorite
units
Tags: mod
File Size
Posted
Updated
1.148 MB
7 Oct, 2022 @ 10:08am
14 Feb @ 2:10am
9 Change Notes ( view )

Subscribe to download
Favor of the Old Ones - Unit Upgrades for the Lizardmen

In 1 collection by Dirty Dan
Dirty Dan's Mod Collection
15 items
Description
Adds a unit upgrade system similar to the Greenskin scrap mechanic to the Lizardmen factions. The upgrades cost a new resource calles Congruence which is gained by commandments. Higher level commandments yield more Congruence. Congruence gain will be very low in early campaign but can be increased drastically by expansion.
The cult of Sotek uses Sacrificial offerings and Nakai the Wandereruses favours for the upgrades.

The upgrades are exclusive and themed around the 6 Old Ones mentioned in the blessings character traits on several lizardmen lords. Upgrading blessed units is more expensive but also stronger than regular upgrades

Mods for other factions
Empire

Bretonnia

Dwarfs

Wood Elves

Vampire Counts and Vampire Coast

Beastmen

Norsca

High Elves

Kislev

Grand Cathay


Submods and Translations
Submod Compilation (by Apex)

Submod for GLF Units (by FullAutoAttack)

Submod for Radious (by FullAutoAttack)

Submod for SFO Grimhammer (by FullAutoAttack)

Polish Translation Pack (by wojtekb)
126 Comments
Dirty Dan  [author] 11 Jul @ 3:35am 
@fren please report it to the sfo Submod site then
fren 11 Jul @ 12:12am 
crashes when used with the SFO submod (lizard campaign)
Dirty Dan  [author] 27 Jun @ 2:57am 
@Aparajita not yet
Aparajita 26 Jun @ 9:49pm 
No Dark Elves?
Dirty Dan  [author] 14 Jun @ 3:00am 
@Dr. K. Mathias you would need to create a submod for custom factions that enables it for them. They would need a campaign group member to get congruence and an entry in the script so that congruence appears for them in the topbar
Dr. K. Mathias 12 Jun @ 10:07am 
Hi @Dirty Dan, thanks for this amazing mod. Is there a way to make this mod compatible with custom legendary lords? The mod works normally for all the other base game lords totally fine. Just wondering for that. Tyvm!
Dirty Dan  [author] 11 Jun @ 2:53am 
@Crawling Mushroom this is intended. That's why upgrades here have more and stronger effects
Crawling Mushroom 11 Jun @ 2:48am 
Can't I have multiple upgrades on one unit?
Empire and Dwarves can have multiple upgrades on a unit, while some other factions can only have one, which is a bit inconvenient.
Kushko 10 Jun @ 9:19pm 
Love the concept of this mod and can't wait to give it a try!
Kingpanther7 2 May @ 11:13am 
yeah i used sub mod comp just now crash on launch when used with dans unit upgrade mods