Project Zomboid

Project Zomboid

2,133 avaliações
Immersive Solar Arrays (v41, GitHub reupload)
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1.361 MB
2 set. 2022 às 4:10
7 set. 2023 às 0:48
10 notas de alterações ( ver )

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Immersive Solar Arrays (v41, GitHub reupload)

Numa coleção por Poltergeist
polt's haunted mod list
32 itens
Descrição
Description
Immersive Solar Arrays (ISA) adds new items and lets you harvest solar power for the needs of your base!

Required Mods
You need to have TARGET SQUARE ON LOAD COMMANDS added to your save mod list if you want to spawn special crates with this mod. It is rather safe to add / remove on existing saves.

Links with useful resources
Mod's wiki pages on github[github.com]
Original Mod's Discord Server Link[discord.gg]
Original Mod's Workshop Page
Video Guide: Project Zomboid Immersive Solar Arrays A to B by Shrek296

Notice!
  • Use only one version of the mod. Latest mod id is "ISA_41". If you have installed mods with same mod_id then you won't be able to select which one is loaded.
  • Mods that delete changes made to default actions like inventory transfer and generator interactions can cause problems.
  • Enable x2 Textures in options or tiles will appear wrong in world, if you have other tile problems try to identify which map or tile mod is incompatible. Disable any other mods and see if the issue persists.
  • Missing recipes link
  • MP troubleshooting link
  • If you have problems downloading the mod with steam, you can find the latest version of the mod on GitHub.
  • Some options require game reload, Stash Houses might need a new game to work properly.
  • It's advised to test this mod in debug before adding it to your modlist, if you add it to an existing save then you should create a save backup.

I found a bug that's not covered above, what to do now?
First of all, you should try to reproduce the bug with only this mod enabled and write the steps necessary to reproduce the bug. If you can't reproduce it with only this mod then try to limit it to a specif set of mods. Check your logs for errors and post them with any other relevant information.

Feel free to report any issues or provide feedback on GitHub.
Contributors
Big thank you to everybody who has contributed to this mod, through various stages of it's existence.
Mod info
Permissions:
Give credit[theindiestone.com]
Workshop ID:
2857548524
Mod ID:
ISA_41
Discussões Populares Ver todos (30)
1
3 de set. às 11:16
Dedicated Server Stack Trace Error
PointWolf
5
30 de ago. às 21:32
Need help with panels being invisible and causing errors
skin tone colors
13
22 de set. às 2:25
Solar panels keep disconnecting on serve restart
Rawr the Dragon
639 comentários
JonaDragnel Há 11 horas 
Hola, he creado un tutorial básico en español sobre este excelente mod, si les interesa aquí les dejo el link, Saludos..
https://youtu.be/mASf1K_zOB0?si=wYLhIUxJaX1KuP5T
barnaba 30 de set. às 18:46 
This is a great idea, well executed too - I've experienced no issues playing with it in mp.

The balance I think will be very bad for most players. Don't feel bad about changing the sandbox options, the default panels are super expensive, weak (my 3 pop fridges + 1 regular fridge + some lights would require over 80 + electrical 4) it takes forever to connect them (my character gets hungry every 3 panels connected). You get no XP from doing it either, just connecting 80 of them will probably take over a month.
ObeIV 29 de set. às 17:09 
Please reduce the time it takes to connect solar panels its way too long.
CheatM777 26 de set. às 6:17 
i spawned it in mp, using debug, when i go and try to place it i get immence lag or crash
K i r i z E 24 de set. às 8:24 
how to fix missing file isa_compabillity_client in multiplayer server ( File Doesnt exist on server )
Kita 17 de set. às 8:31 
Same problem here. The battery bank is visable in the Crafting helper mod but nowwhere in the Crafting menu/cheat menu. Only way to obtain them is to pick up from the world.
bonevtik 13 de set. às 2:56 
I'm having trouble that I can't craft battery bank in MP even with debug/cheat rebirth.
Kenpachi 4 de set. às 14:05 
@Poltergeist Where are my manners? Thank you for taking on this project and continuing the awesome mod.

Work on getting solar to preserve all the permanently borrowed meat & veggies is a nice goal to add to the someone's apoc to-do list.
Kenpachi 4 de set. às 13:48 
@Tregedy. Pure looks to give you cosmetic options.
ZenithTheWolf 4 de set. às 13:42 
Conflicts with the electric wire crafted by the mod BuildingMaterialWeightReduction. Because it's named the same thing as the vanilla one (base.ElectricWire) and the modded one is the only version obtainable without console, recipes from your mod that need electric wire cannot be crafted when BuildingMaterialWeightReduction is enabled. And attempting to remove the line that calls for electric wire in the ISArecipes.txt does nothing.