Project Zomboid

Project Zomboid

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Immersive Solar Arrays (v41, GitHub reupload)
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1.361 MB
2. Sep. 2022 um 4:10
7. Sep. 2023 um 0:48
10 Änderungshinweise (anzeigen)

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Immersive Solar Arrays (v41, GitHub reupload)

In 1 Kollektion von Poltergeist
polt's haunted mod list
32 Inhalte
Beschreibung
Description
Immersive Solar Arrays (ISA) adds new items and lets you harvest solar power for the needs of your base!

Required Mods
You need to have TARGET SQUARE ON LOAD COMMANDS added to your save mod list if you want to spawn special crates with this mod. It is rather safe to add / remove on existing saves.

Links with useful resources
Mod's wiki pages on github[github.com]
Original Mod's Discord Server Link[discord.gg]
Original Mod's Workshop Page
Video Guide: Project Zomboid Immersive Solar Arrays A to B by Shrek296

Notice!
  • Use only one version of the mod. Latest mod id is "ISA_41". If you have installed mods with same mod_id then you won't be able to select which one is loaded.
  • Mods that delete changes made to default actions like inventory transfer and generator interactions can cause problems.
  • Enable x2 Textures in options or tiles will appear wrong in world, if you have other tile problems try to identify which map or tile mod is incompatible. Disable any other mods and see if the issue persists.
  • Missing recipes link
  • MP troubleshooting link
  • If you have problems downloading the mod with steam, you can find the latest version of the mod on GitHub.
  • Some options require game reload, Stash Houses might need a new game to work properly.
  • It's advised to test this mod in debug before adding it to your modlist, if you add it to an existing save then you should create a save backup.

I found a bug that's not covered above, what to do now?
First of all, you should try to reproduce the bug with only this mod enabled and write the steps necessary to reproduce the bug. If you can't reproduce it with only this mod then try to limit it to a specif set of mods. Check your logs for errors and post them with any other relevant information.

Feel free to report any issues or provide feedback on GitHub.
Contributors
Big thank you to everybody who has contributed to this mod, through various stages of it's existence.
Mod info
Permissions:
Give credit[theindiestone.com]
Workshop ID:
2857548524
Mod ID:
ISA_41
Beliebte Diskussionen Alle anzeigen (28)
4
Vor 28 Minuten
Need help with panels being invisible and causing errors
skin tone colors
12
5. Juli um 16:58
Solar panels keep disconnecting on serve restart
Rawr the Dragon
13
9. Nov. 2023 um 3:20
What are the map items zombies drop?
Bone_Vulture
614 Kommentare
Anach 5. Juli um 16:33 
Is it no longer possible to place the solar generator inside a structure? I've tried placing it in the garage, under a balcony, and inside a room of the house, but it simply cannot connect to any solar, or even be initialised.

The other problem is that the distance for, backup generators is extremely limiting. I had a generator on the floor above, on a balcony edge, right next to the solar gen (two tiles total), and it wouldn't connect. It will only connect if it's on the same level.

All this combined, makes it very difficult to get good coverage on the lot.
elderewen 30. Juni um 0:06 
I found all the components and the book, installed everything and it works. However, no texture appears (at least nothing identical to the description in the video), either for the power bank or the photovoltaic panels. All the tiles remain empty...
✯ ZarKiiFreeman ☮ 24. Juni um 4:55 
Are crate locations randomized or are they always in the same place?
I installed the mod that spawns crates after looting locations, will they spawn in those locations despite the chunks having been loaded already?
Poltergeist  [Autor] 24. Juni um 4:37 
@D.J.Trump
Both, check description.
Donald j. Trump 23. Juni um 12:21 
Is there a wiki or a video that explains how this mod works?
✯ ZarKiiFreeman ☮ 23. Juni um 3:41 
Pro tip guys do NOT play without the mod that lets crates spawn, i have only found 10 solar panels and have looted every industrial building that isn't inside Louisville, except food warehouses lol, i'm going to install that damn mod now x)
L1ke 19. Juni um 2:49 
what is differens between generator/ISA calculating system. Which one is better?
enlyre 18. Juni um 1:55 
Is there a possibility to charge the batteries in the battery bank from general electricity while it's still active?

I play with the Blackouts mod and it would be fun to combat the blackouts with batteries charging while the electricity is turned on then use them as a backup for the blackouts
Shariul 17. Juni um 9:56 
Does battery bank work strictly on radious? Or does it cover multyple floores(up and/or down)?
Rafferty 12. Juni um 13:56 
Excellent, thank you for the response!:steamthumbsup: