Starbound

Starbound

370 ratings
Story Disabler
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11 Jul, 2022 @ 12:42pm
26 Oct, 2022 @ 8:47pm
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Story Disabler

In 2 collections by ♫ Tadpole ♫
My Personal Collection
639 items
The Story Disabler Collection
17 items
Description
Story Disabler one-ups making the story optional, and outright disables it for a true sandbox experience.

There are several mods out there that disable Starbound's storyline and help you progress through it independently of you progressing through it. However, all of them either didn't go far enough for my tastes (only making everything else automatically unlocked, while the story still remained there, urging you to complete it), or are no longer in active development and accrued incompatibilities with several other popular mods. So, I decided to take matters into my own hands, and create Story Disabler.

Story Disabler doesn't just make everything automatically unlocked without gating it behind progressing through the storyline; it outright purges the game's story and makes it completely and utterly inaccessible in any shape or form. You start with a fully repaired ship and the coordinates to the Outpost, Esther does not contact you, no Ancient Gates spawn in Lush worlds, and the Ruin has already long been defeated. For all intents and purposes, you are now just a regular person exploring the universe long after the hero of Starbound completed their journey.

Besides restoring the original beta S.A.I.L. portraits and editing the dialogue that S.A.I.L. says to you when you reboot your ship (not just to remove mentions of the ship being broken, but to add flavour inspired by the Racial Intros mod, which I recommend), Story Disabler does not change anything else in the game, so as to preserve mod compatibility as much as possible. Knock yourself out!

I HIGHLY recommend making a new character and universe when installing this mod, as it can and most likely WILL break pre-existing characters due to the changes it makes. Backup your storage folder!

Compatibility

Story Disabler is NOT compatible with the following mods:

Optional Story (Changes the same files)
Sandbox (Changes the same files)
Scripted Artificial Intelligence Lattice (Customisable A.I.) (Unconfirmed, but this mod's changes to SAIL will likely conflict)
Racial AI Restorer (Conflicts)
Racial AI Restorer Recolorer (Redundant)
Frackin Universe (Changes way too much to ever be compatible)

Recommended Mods

Story Disabler pairs well with these mods:

Racial Intros (SAIL's dialogue was explicitly changed to reference this mod)
Betabound! (Thematically fits with a mod that removes the story, as the Beta lacked one)
AnomNom's Outpost Overhaul (It is not compatible by default however; use the compatibility patch)

Special Thanks

I would not be able to create this mod without the assistance of moodkip, Silver Sokolova and Omeruin from the Starbound server, as well as the words of encouragement from various people from Omeruin's Modding Cave. Kaamalauppias - the creator of the Sandbox mod, of which Story Disabler is a spiritual successor to - also helped by allowing me to re-use their mod's assets, so long as credit is rightfully given. Many of this mod's features were taken from Sandbox, so thank you!

The edited text on the preview images were made by my friend hazelnot; meanwhile, the red X texture on the thumbnail is also taken from Pokémon Ruby & Sapphire by GameFreak, because I can't draw lol
118 Comments
Humm-Bird 12 Aug @ 9:55am 
also, PLEASE make this work with other SAIL replacements.
Humm-Bird 12 Aug @ 9:52am 
This is a very cool mod! My only input is that it would be nice if there was some way to visit the locations of the base-game missions so that nothing gets removed. Random idea off the top of my head to make it work in-lore: a simulation of the space hero's journeys has been made.
Paige Aradia Erondross (Eros) 10 Aug @ 10:02pm 
Thank you :)
Ikhuzt'dra 7 Jul @ 10:53pm 
"Hello, dear. I'm here to guard and oversee the Ark, as it's one of the last monuments to the Curator."

I think that's supposed to say "Cultivator", right?
rrichard2 11 Jun @ 10:15pm 
will this work alright with GIC?
Jessiroo 8 Jun @ 8:18pm 
Hi, guys! I am writing to notify anyone who wants this mod and has enjoyed the Peacekeeper missions. After you talk with Esther and complete the scanning quest, you should be able to interact with the Peacekeeper poster and start the missions. I hope this helps someone. I know I was worried I wouldn't be able to do both. :)
Extendable Warranty 7 Jun @ 1:12am 
@Tacos maybe include a log and wait more than 12 minutes before yelling to fix it.
Tacos 5 Jun @ 9:26am 
FIX IT NOW!!!!!!!!!!! NOW NOW NOW NOW NOW NOW NOW!!!!!!!!!!!!!!!!!!!!!!!!!
Tacos 5 Jun @ 9:14am 
i have a bug to report it will not show sail at all
Extendable Warranty 5 May @ 11:25pm 
@ComradeCorvus I know I'm late to say this, but a lot of mods that change ship related stuff will cause the post-reboot dialogue to be skipped (including BYOS I think). I don't think it's related to this mod.