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简体中文 (จีนตัวย่อ)
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รายงานปัญหาเกี่ยวกับการแปลภาษา
이제 남은 것은 저자가 어떻게 반응할지 기다리는 것입니다—발표를 원하든, 테스트를 하든, 아니면 다른 어떤 것이든. 좋을 것 같습니다. 저는 사실 이 모드를 더 많은 플레이어들이 즐길 수 있도록 하기 위해 작업하고 있습니다.
오늘 언어 파일 작업을 완료했습니다. 모든 표시된 텍스트를 추출 도구를 사용하여 전체 언어 구조를 새로 설계했습니다. 모든 내용을 다시 검토하고 'About' 파일과 폴더 로드 파일에 통합해야 했습니다.
몇 가지 테스트를 더 해야 하지만, 지금까지 본 모든 것은 깨끗하게 이관되었습니다. 제가 추가한 언어 파일은 한국어를 언어 파일로 분리한 것이며, 영어, 프랑스어, 독일어를 생성했습니다. 영어를 기본 언어로 설정하여 예를 들어 스페인에서 오는 플레이어들이 영어 출력을 받도록 했습니다.
I have completed my work on the language files today. I must say that I redesigned the entire language structure because I used an extraction tool for all the displayed texts. I had to review everything again and integrate it into the About file as well as into the folder load file.
I still need to perform a few tests, but everything I have seen so far has been transferred cleanly. The language file I added was an extraction of Korean into a language file, as well as the creation of English, French, and German languages. I have initially defined English as a fallback so that, for example, players from Spain receive an English output.
Error in Miho, the celestial fox, assembly name: ItemFormChange_Miho, method: CompFormChange:tryTransformInto, exception: System.MissingMethodException: Verse.Mote RimWorld.MoteMaker.MakeStaticMote(UnityEngine.Vector3,Verse.Map,Verse.ThingDef,single,bool)
PePeTan already asked me if they can use my english translation and merge it with the original mod. I gave them my consent. So the plan on having at least an english translation in the main mod is already there. Just needs to be implemented. So in the meantime you can simply use my translation mod.
Regarding german, I already toyed with the thought of (maybe) adding that to my mod too.
I love your Miho Mod, but reading Korean is hard without having learned it. I'm from Germany and want to revise your mod to replace Korean labels (Label, LabelNoun, Description, etc.) in the Def section with placeholders linked through a Language file. This would make the mod more internationally accessible. Many fans would be thrilled to enjoy the mod in English and German. English should serve as a fallback for users who don't use the available languages in the Language files. If you like this idea and want to discuss it, I've sent a friend request.
Greetings from Germany.
당신의 Miho Mod를 사랑하지만, 한국어를 배운 적이 없어서 읽기가 어렵습니다. 저는 독일 출신이며, 모드를 수정하여 Def 섹션의 한국어 명칭(Lable, LableNoun, Description 등)을 플레이스홀더로 바꾸고 Languagefile로 연결하고 싶습니다. 이는 모드를 국제적으로 접근하기 쉽게 만들 것입니다. 많은 팬들이 영어와 독일어로 모드를 즐길 수 있게 되어 기뻐할 것입니다. 사용자가 Language files에 있는 언어를 사용하지 않을 경우, 영어가 대체 언어로 사용됩니다. 이 아이디어에 대해 이야기하고 싶다면, 친구 요청을 보냈습니다.
독일에서 인사를 전합니다.
我注意到了一个奇怪的问题,当miho装备了有耳朵盔甲的头盔后,她们的耳朵消失了,但如果带上了有洞的头盔,耳朵又会出现,有人遇到过这个问题吗?
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)