RimWorld
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Miho, the celestial fox
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Mod, 1.3, 1.4, 1.5
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54.584 MB
4 iun. 2022 la 9:44
16 mai la 23:46
130 notițe privind schimbările ( vizionare )
Ai nevoie de DLC pentru a folosi acest obiect.

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Miho, the celestial fox

Descriere
Wow! Fluffy Foxes!

Miho, the celestial fox

Miho, the vagrant of love and the celestial fox, are foxes that were uplifted by the power of Archotech, or something.
They have a trait that can adore the entire human species, for some reason. Yes, They love you.
Their bodies have a elegans organ whose psychic strength is determined by the amount of sunlight linked to the mechanite in their bodies. Thanks to this psychic-engine, foxes worship the stars and energy.
Also, They were originally forming primitive communities, but they reverse-engineered human objects, and they have their own technological civilization.





Credit

Gigachads who produced this - Outremer (PePeTan), Fortified_home
Code help - SutSut

the makers of Combat Psycast mod. (source provide)

QnA

1Q : CE?
1A : Ask to CE team. lol

2Q : Is it compatible with kurin?
2A : YES

3Q : I hate anime
3A : I respect you
Discuții populare Vezi toate (6)
10
cu 6 ore în urmă
Q&A for gameplay related stuff
ǝʎǝpɐǝᗡ-soɐɥƆ
18
20 mart. 2023 la 16:57
English translation?
Odeyalko
6
30 sept. 2022 la 12:08
Edit: Please make a small guide.
76561198003357679
397 comentarii
MysteryBlank 7 aug. la 19:39 
狐 Rotfuchs1989 狐 if the translation work would love it!
狐 Rotfuchs1989 狐 5 aug. la 6:13 
Now, all that's left is to wait and see what the author says—whether they want to release it, test it, or something else. It would be nice. I’m actually doing this just to allow more players to enjoy this mod.

이제 남은 것은 저자가 어떻게 반응할지 기다리는 것입니다—발표를 원하든, 테스트를 하든, 아니면 다른 어떤 것이든. 좋을 것 같습니다. 저는 사실 이 모드를 더 많은 플레이어들이 즐길 수 있도록 하기 위해 작업하고 있습니다.
狐 Rotfuchs1989 狐 5 aug. la 6:10 
안녕하세요 ǝʎǝpɐǝᗡ-soɐɥƆ,

오늘 언어 파일 작업을 완료했습니다. 모든 표시된 텍스트를 추출 도구를 사용하여 전체 언어 구조를 새로 설계했습니다. 모든 내용을 다시 검토하고 'About' 파일과 폴더 로드 파일에 통합해야 했습니다.

몇 가지 테스트를 더 해야 하지만, 지금까지 본 모든 것은 깨끗하게 이관되었습니다. 제가 추가한 언어 파일은 한국어를 언어 파일로 분리한 것이며, 영어, 프랑스어, 독일어를 생성했습니다. 영어를 기본 언어로 설정하여 예를 들어 스페인에서 오는 플레이어들이 영어 출력을 받도록 했습니다.
狐 Rotfuchs1989 狐 5 aug. la 6:10 
Hello ǝʎǝpɐǝᗡ-soɐɥƆ,

I have completed my work on the language files today. I must say that I redesigned the entire language structure because I used an extraction tool for all the displayed texts. I had to review everything again and integrate it into the About file as well as into the folder load file.

I still need to perform a few tests, but everything I have seen so far has been transferred cleanly. The language file I added was an extraction of Korean into a language file, as well as the creation of English, French, and German languages. I have initially defined English as a fallback so that, for example, players from Spain receive an English output.
下北泽の摇滚击股 3 aug. la 10:49 
I find a small error when loading,and unable to solve it based on my abilities.

Error in Miho, the celestial fox, assembly name: ItemFormChange_Miho, method: CompFormChange:tryTransformInto, exception: System.MissingMethodException: Verse.Mote RimWorld.MoteMaker.MakeStaticMote(UnityEngine.Vector3,Verse.Map,Verse.ThingDef,single,bool)
ǝʎǝpɐǝᗡ-soɐɥƆ 31 iul. la 2:54 
@狐 Rotfuchs1989 狐
PePeTan already asked me if they can use my english translation and merge it with the original mod. I gave them my consent. So the plan on having at least an english translation in the main mod is already there. Just needs to be implemented. So in the meantime you can simply use my translation mod.

Regarding german, I already toyed with the thought of (maybe) adding that to my mod too.
狐 Rotfuchs1989 狐 31 iul. la 0:54 
Hello Fortified_Home,

I love your Miho Mod, but reading Korean is hard without having learned it. I'm from Germany and want to revise your mod to replace Korean labels (Label, LabelNoun, Description, etc.) in the Def section with placeholders linked through a Language file. This would make the mod more internationally accessible. Many fans would be thrilled to enjoy the mod in English and German. English should serve as a fallback for users who don't use the available languages in the Language files. If you like this idea and want to discuss it, I've sent a friend request.
Greetings from Germany.
狐 Rotfuchs1989 狐 31 iul. la 0:54 
안녕 Fortified_Home,

당신의 Miho Mod를 사랑하지만, 한국어를 배운 적이 없어서 읽기가 어렵습니다. 저는 독일 출신이며, 모드를 수정하여 Def 섹션의 한국어 명칭(Lable, LableNoun, Description 등)을 플레이스홀더로 바꾸고 Languagefile로 연결하고 싶습니다. 이는 모드를 국제적으로 접근하기 쉽게 만들 것입니다. 많은 팬들이 영어와 독일어로 모드를 즐길 수 있게 되어 기뻐할 것입니다. 사용자가 Language files에 있는 언어를 사용하지 않을 경우, 영어가 대체 언어로 사용됩니다. 이 아이디어에 대해 이야기하고 싶다면, 친구 요청을 보냈습니다.
독일에서 인사를 전합니다.
格拉斯/Glasninov 29 iul. la 0:43 
I noticed a strange problem. When miho wears helmets with ear armor, their ears disappear, but if they wear helmets with holes, their ears will reappear. Has anyone encountered this problem before?

我注意到了一个奇怪的问题,当miho装备了有耳朵盔甲的头盔后,她们的耳朵消失了,但如果带上了有洞的头盔,耳朵又会出现,有人遇到过这个问题吗?
AOITAKA 26 iul. la 6:27 
I got an issue, seems like something was changed in 1.5?
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)