RimWorld

RimWorld

4,841 hodnocení
Vanilla Cooking Expanded
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Oblíbeno
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Mod, 1.3, 1.4, 1.5
Velikost souboru
Přidáno
Aktualizováno
3.533 MB
18. čvn. 2020 v 11.16
4. kvě. v 14.11
Poznámky ke změnám (59) – zobrazit

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Vanilla Cooking Expanded

V 1 kolekci od uživatele Sarg Bjornson
Mods with Vanilla Achievements Expanded support
30 položek
Popis
[www.patreon.com]




Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a variety of new meals, make mood-boosting desserts out of fruits, make filling grilled meals that lose the effect when frozen, create large bakes using flour or produce large quantities of soup through boiling ingredients for several days at a time. You can now transform animal milk into cheese inside a cheese press - and it gains quality and value, the longer it’s inside! Yes, alongside Vanilla Factions Expanded - Medieval you can now create a cheese and wine empire! Hopefully this will provide one more reason to keep livestock!

Our systems are heavily moddable and support a variety of mods. With Vanilla Factions Expanded - Insectoids you can now transform insectoid milk into insectoid cheese, and thanks to Sarg Bjornson, you can now utilise 19 (!) types of milk from Alpha Animals, Vanilla Genetics Expanded and Alpha Bees to create your cheese empire!

A new condiment system will allow you to create not-so-filling gourmet meals that apply 12h effects to people who consume them.

Absolutely recommended mods:
- Gastronomy
- Common Sense
- Variety Matters





Mod mechanics:











































- Packed Meats will collide due to patching a method controlling meal thoughts

[forms.gle]



Q: How is this mod different to VGP/RimCuisine2 or other food oriented mods?
A: Beyond following the vanilla art style, this series gives everything a unique blessing and curse. Rather than having 20 nearly indistinguishable vegetable plants or meals we at the team believe every player should find something that is useful. Simply put, we add flavor we believe anybody can enjoy. All things are seamlessly merged with vanilla mechanics, making sure you don’t need to re-educate yourself on how the mod works. We also made sure to cut away any unnecessary resource and production chains, making sure to keep everything simple, yet engaging.

Q: Does it work alongside VGP/RimCuisine2?
A: Yes it does! We provided a patch that changes a few names so all mods can work alongside each other

Q: My gourmet meals are not stacking properly!
A: Gourmet meals stack by ingredients list to avoid condiment abuse

Q: Can I deep fry humans.
A: Yes! That’s the reason we made this mod!

Q: Can I eat canned food like a meal?
A: Yes, but it will not be very filling. Canned goods are made as ingredients that never spoil - they can be used in meal recipes.

Q: At what temperature does grilled meal lose it’s bonus?
A: Below 10ºC

Q: Where are the health conditions? (Cholesterol, diabetes, high blood pressure)
A: They were very unpopular, so we removed then come 1.4

Q: Will you keep updating the mod with new types of meals?
A: Any additional content will come in the form of extension modules, just like Vanilla Cooking Expanded - Stews!

Q: Is this mod save game compatible?
A: Yes

Q: These condiments/meals/food cooking techniques are totally unrealistic!
A: We need to remember it is a video game, and for the sake of simplicity we decided to abandon realism in some instances. Realism when it comes to cooking is not our primary concern - gameplay is.

Q: CE compatible?
A: Probably!



Graphics created by Oskar Potocki.

Coded by Sarg Bjornson[www.patreon.com].

Descriptions, balancing and ideas by Chowder.

Code for the 1.19 update provided by Drowsy Corgi. Thanks!

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



[www.paypal.com]

Every dollar donated allows us to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!

[discord.gg]



Other modules will come with time. More information can be found on our Patreon page!









Chinese: Steam link
German: Steam link
Počet komentářů: 2 571
BrenTenkage 2. říj. v 10.04 
weird thing I noticed, Fried meat has no value, fried fish does. I am feelin like this might be a slight oversight
theothersteve7 30. zář. v 10.27 
Strawberries are not considered fruit for the purposes of desserts. Seems like an oversight, especially considering the general lack (but not absence) of indoor-capable fruit.
Type Writer 27. zář. v 22.16 
So, I'm currently playing a colony full of android maids that are running a canning factory and hotel, so people stay for a while, buy some canned meat, and nobody involved asks too many questions about what meat goes into the can. However, I'm running into a problem where it seems like only certain factions are actually willing to buy canned meat in the first place? Curiously, it seems like it's mostly only a specific tribal faction. Is there some reason for this, or should all factions be equally willing to buy canned meat, considering it's an ingredient that doesn't spoil? I can't even sell it to orbital traders. It's not crippling to my colony, but I am starting to overstock a LOT of canned meat.
Rosario 26. zář. v 1.03 
I have a suggestion regarding grills. You know how when you go to a grocery store deli they have foods like fried chicken stored on a hot case to keep the food nice and hot after being cooked? It'd be neat to have that sort of storage implemented. The main idea is to offer a storage to keep grills fresh in a thematic way, but it could also potentially have a 'ate piping hot meal' mood buff that gets attached to grills, bakes, soups and such kept above a certain temperature.
lorxy 24. zář. v 15.50 
@Dark Luminary @kham Yea can confirm the desert bug. Very strange.
Sarg Bjornson  [autor] 20. zář. v 22.55 
No, they work perfectly, it's on your end
Strategyish 20. zář. v 14.30 
when ever i try to load the vanilla cuisine mods the game reloads into a black screen - other mods are working both vanilla expanded one and others - is this a on going issue?
Sarg Bjornson  [autor] 20. zář. v 6.33 
Exactly, that's the intended way!
CTH2004 20. zář. v 6.29 
I just thought of something! Grills can be stored in a "heat room", which is the opposite of a freezer! While it doesn't slow spoilage, if done right it will still last a few days, and never cool down!

Also, before you go "that's not realistic/ that's (insert some reason)" (I say this as I thought that at first (still was going to use it lol)), but they do this IRL! You know how some grocery stores sell recently cooked chicken? They use heat lamps to keep them warm. Often times, buffets use heat lamps (or trays of hot water) to either keep the stuff warm, or slow down the cooling.
Mask of Humble 17. zář. v 0.27 
I was wondering if maybe you could add a oven that you could place the baked stuff into and even soups so you can automate them, please?