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If it is one in a Sailback nest, there is no point to put fuel pellets into it. It's basically an NPC/faction owned structure, and due to 'what' it is, putting fuel pellets in it is kind of pointless (and a waste), since it is an NPC/faction owned structure.
There are tips/clues to what is up with them, in the mod description.
Adding more info will require effective spoilers.
They have their own pack.
Look for the the Skeleton Sultans. They are basically a Skeleton version of animal traders and wandering merchants. They can be found in/near Deadlands. I've seen them several times in Gray Desert.
Maybe also check the animal dealer in the nomad camp in Shem. At least a few mods that add animals with their own packs, seem to (usually) add said packs to the shop there. (IIRC)
Immobile Sailbacks? The ones with the static model?
They are for 2 things (that I know of).
First, it marks a Sailback nest. (has goodies around, like some other nests)
Second, they can appear at some Tech Hunter locations.
Ever clicked on one before?
Perhaps some (in game) research should be done, into what the Tech Hunters have been using them for.
@CaptainBragd
I get the feeling the Sailback Poachers are yet another type of bandit. Maybe your outpost is on a path they frequent (target of opportunity?), or they don't like how you treated the Skeleton Sultans (guilt by association?).
@Lord-Bird
The diseased trader? Yeah... I think it is less disease, more poisoning. And not just heavy metal poisoning. They're lucky if they don't glow in the dark.