Space Engineers

Space Engineers

309 valoraciones
Tiered Tech Blocks
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Type: Mod
Mod category: Block
Tamaño
Publicado el
Actualizado el
32.592 MB
14 MAR 2019 a las 7:53
11 SEP 2023 a las 11:34
83 notas sobre cambios ( ver )

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Tiered Tech Blocks

En 2 colecciones creadas por Sadragos
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Descripción
Attention: Tiered weapons are moved to a different mod to prepare for the use of weapon core. If you are updating you need to add this mod to your list: https://steamproxy.net/sharedfiles/filedetails/?id=2185103484[/b]

This is a big set of tiered Blocks for progression based servers. It adds 3 Tier for nearly every functional Ship Block, roughly doubling its general effect by two times each.

It uses new "Tech" Components, which are rare drops from unknown signals. They are also brought and sold by NPCs of Trade-Factions. You could also make this components available to the players by special events.

The purpose of this rare / expensive components is to add a little longlivety to the server: To build a T3 reactor you'd have to go trough quite some trouble to get the Tech-Components - and you're much more bound to protect your property since you can not easily replace lost or destroyed advanced blocks. And you can not farm them as simple as every other Ore.


Blocks

Here's a Google Sheet listing every added Block and their stats: https://docs.google.com/spreadsheets/d/14hLLvhF2oVzO1EIZHHXmrlTfVTLQ1cb4-OL7TH3pd_U/edit?usp=sharing

Addon Mods


Copyright
No extra permission required if the mod is unlisted / hidden and you add a link back to the original in the description.
Please ask for permission if you plan to reupload a public mod that includes this work.
Discusiones populares Ver todo (2)
36
3 MAR a las 4:07
Customizing / Configuration
Sadragos
0
8 NOV 2023 a las 14:52
Error log?
Weeping Angel
505 comentarios
=Duke= 28 SEP a las 16:06 
Love this mod. Being able to upgrade ships through tiered blocks has given our playthroughs some longevity!
Caemare 17 SEP a las 22:39 
Grinders on subgrids are not able to grind the main grid anymore. This used to be possible at one point, since I've used it to remove merge blocks and connectors from self-constructing drills, etc. Is this change intentional or not?
G.Admiral_Telcar 13 SEP a las 17:09 
If anybody abuses this let me know and ill change it to private.
https://steamproxy.net/sharedfiles/filedetails/?id=3330577566
G.Admiral_Telcar 14 AGO a las 16:26 
I will be releasing a public tiered tech armor mod. Im only using the components from tiered tech. If you have a issue with this please let me know and ill just create new components. If I make the other changes I mentioned, it would be private for my server only.
Jack Schitt 13 AGO a las 13:03 
The discord channel(s) for this game is the most active place for modding, G.Admiral. If you haven't yet and you use discord (I don't) do check the modding channel out. You'll get the help you need there, if you need help. This seems to be the link for the main Discord channel: https://discord.com/invite/keenswh
G.Admiral_Telcar 12 AGO a las 22:28 
Ill do it myself, thanks for the feedback.
G.Admiral_Telcar 1 AGO a las 15:03 
I can use modded ore detectors and spotlights there already there. Possible make the armor myself, plus I just found a mod the other day with different types of armor just haven't tested it yet. Not sure how that will tie into Progression through. I can restrict access to the assemblers all together until you get the first tiered tech assembler. This will achieve my idea but its not the same and as polished.
G.Admiral_Telcar 1 AGO a las 14:51 
I apologize for not clarifying. I want just the range doubled nothing else, so for large grid ore detector the default detection range is 150m. I would want it changed to 300m, same for the spotlights, Just the block edits that I mentioned nothing else, nothing with economy or space credits. I've already did all that's it done, server is built and running. I'm just adding details and testing updates. I'm visually impaired and fixing a lot of the stuff I've had issues with and had to over come, because for some people that can take a lot of the fun away. You don't need any prior knowledge and there's no learning curve. Hoping that will draw new players, SE players a set in there ways and have found were they play.
Jack Schitt 1 AGO a las 2:17 
You want things doubled...how, G.Admiral_Telcar? Physical size or power input and output?
Economy servers are scarce because they don't last. There really isn't anything we can do with Space Credits.