An Accessibility First Real Time Strategy Game, built from the ground up to work with only one hand and limited sight. Entirely single player all movement and control is preformed via keyboard, the camera system was designed around the physical layout of the number pad on keyboards.
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4 篇使用者評論 - 使用者評論數量不足,無法產生整體評價
發行日期:
2024 年 1 月 20 日
開發人員:
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「The core concept of the game is to create an accessible RTS, core mechanics are now working however gameplay is limited to a Single player Campaign. The goal of releasing in early access is to invite feedback and suggestions in particular feedback from those with physical impairments that bar them from traditional RTS games and those with limited vision.」

這款遊戲的搶先體驗時間大約會持續多久?

「3 to 6 months.」

正式版預計會與搶先體驗版有何不同?

「At launch all three factions are fully animated and unit logic is implemented but only one is playable in the campaign, the goal is give the other two there own campaigns then create a skirmish mode this will come after the campaigns as creating a general CPU player will be far more difficult than the narrow focused computer player in the campaign.」

搶先體驗版目前的開發進度如何?

「One fully playable campaign featuring three alien races only Anubi playable, limited options menu.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Completely free.」

在開發過程中,您打算如何與社群互動?

「Community involvement will be vital the entire 81 quadrant camera system is built from my assumptions of what is needed to make the Real Time Strategy game genre accessible. The entire reason for releasing the game so soon is to determine if its fit for purpose, in addition decisions like applying the map texture in 9 variations with lightest colour in bottom left (where you spawn) and progressively getting darker shifting the colour pallet with the darkest in top right (enemy base) is once again based on assumptions of what benefits the colour blind so feedback from those within these communities will be highly valued and effect the course of development.」
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關於此遊戲

An Accessibility First Real Time Strategy Game
Built from the ground up to work with only one hand and limited sight. Entirely single player all movement and control is preformed via keyboard, the camera system was designed around the physical layout of the number pad on keyboards.

Options customisation
Fully rebindable keys and the ability to create fully personalised colour profiles for all text that is saved across play sessions.

Unique Control Scheme
You have 9 primary cameras each linked to a number key from here you can see a large part of the map and build units, then for refined control selecting, moving and setting waypoints. Press a modifier key default Ctrl or Number pad Insert then another number key to access the specific are of the map, for example by pressing 9 then Modifier key 9 you are in the top right of the map pressing 1 modifier 1 takes you to the bottom left. A full tutorial is available.

Current and future content
The game features three factions but only one currently playable one within the campaign focusing on the Anubi, campaign missions do feature styled maps the bare screen shots are to help envision how the camera quadrants work and used in the tutorial.

系統需求

    最低配備:
    • 作業系統: Windows 10
    • 處理器: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHZ, 2419 Mhz, 4 Core(s), 8 Logical Processors
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Integrated
    • 儲存空間: 3 GB 可用空間
    • VR 支援: None

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