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简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Bahasa Indonesia (Indonesian)
Bahasa Melayu (Malay)
Български (Bulgarian)
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Deutsch (German)
English
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português - Portugal (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
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Kingdom, Dungeon, and Hero
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17 achievements
(14 rare)
Show Global Stats
ACHIEVEMENTS (17)
War
Declare war on any kingdom
17.5%
Merchant
Trade agreements with 5 + 33% of the kingdoms
11.0%
Researcher
Collaboration agreements with 5 + 33% of the kingdoms
11.0%
Adventurer
Own 30 magic items
5.4%
Isolationist
No wars for the 1st half of the game
4.5%
Diplomat
Peace or Alliance agreement with 15 or more kingdoms
3.6%
Discipline
Achieve master in conviction research
3.6%
Brilliance
Achieve master in intellect research
3.1%
Engineer
Build a victory unit
2.7%
Divine
Cleric attains a natural 15 conviction
2.7%
Conquerer
Control 1/5th of the realm's population
2.6%
Savant
Mage attains a natural 15 intelligence
2.4%
Collector
Own any artifact
1.3%
Overlord
Control 2/5th of the realm's population
0.9%
Formidable
Control 100 strength points of navies
0.9%
Destroyer
Villain's Corruption Curse at 1,000
0.4%
Apostle
Attain all 5 unity runes
0.1%