Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I THOUGHT U USED BEEMOD FOR THIS
http://www.youtube.com/watch?1&v=ZgU0swn-qvs
Maybe you are stuck if you forget to place a portal in front of the light bridge before falling to the next room... You should fix that ^^
Also I found some little shortcuts making flip pannels and some other items useless...
Again great to see new people getting into mapping, Glad you're using my mod :) and I hope these reccomondations help you out :) PM me anytime if you have any more questions.
Also great to see someone using hammer.
Things to fix or consider in the future:
Make your models solid, re-use puzzle elements in the same room for m=better puzzles. The green fizzler actually is real element, however I see you just used it as a regular fizzler here, next time you should try sticking to the convention or using the real green fizzler. The actual flow of the map doesn't make sense............