The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

No More Useless Items: Afterbirth+
129 comentarios
Flap_Jack  [autor] 26 DIC 2023 a las 1:33 a. m. 
@ Jelweryzs : What do you mean? If this is in response to my last comment 2 and a half years, I published the Repentance version of this ages ago. Just check my mods page or search for "No more useless items".
Jelweryzs 25 DIC 2023 a las 10:38 p. m. 
And you will found it or just this will be dead...?
Flap_Jack  [autor] 19 JUN 2021 a las 5:42 p. m. 
@ HaVeNII7 Hey, I'm afraid I haven't found the time/motivation to complete a Repentance version of this yet, but it will definitely be done. Thanks for your interest!
HaVeNII7 16 JUN 2021 a las 3:07 p. m. 
Hey, any progress on an update for Repentance? This looks like it will make the game significantly better, definitely curious to try it out once updated.
Flap_Jack  [autor] 30 MAY 2021 a las 10:39 a. m. 
@ tomasiukas21212 Coolgum15 I don't know for sure, I haven't tested it. My suspicion is that it should broadly work, but none of the changes or additions in Repentance (co-op will only consider player 1, no new characters are covered etc.).

I will be working to update this when I get the time, but due to the number and nature of the changes it won't be possible to update this mod for Repentance but keep it backwards compatible. For that reason, I'll likely publish the Repentance version as a separate mod, and keep this one unchanged for Afterbirth+.
Coolgum15 26 MAY 2021 a las 2:38 p. m. 
Does this still work in repentance?
tomasiukas21212 23 MAY 2021 a las 2:17 p. m. 
does it work in rep?
Father "Gray" Garcia 20 MAY 2021 a las 2:42 p. m. 
i will test this in rep to see if works
Mr.Guest 26 MAR 2021 a las 3:09 a. m. 
Yeah, thanks.
Flap_Jack  [autor] 25 MAR 2021 a las 1:17 p. m. 
@ Mr.Guest : It doesn't. This is because Stop Watch triggers even when the player takes a hit but is protected from damage by Holy Mantle, and The Lost starts with that. So, not a useless item.
Mr.Guest 25 MAR 2021 a las 7:01 a. m. 
Does this mod removes stop watch for the Lost?
Flap_Jack  [autor] 19 MAR 2021 a las 9:29 a. m. 
@Sacky Eyes : It's more likely Repentance will make it obsolete in the "needs major updates to work properly" sense than the "is pointless now" sense, but you never know. ;-)
Koø 28 FEB 2021 a las 5:42 p. m. 
Crossing my fingers Repentance makes this mod obsolete- er, No offense, of course!
Flap_Jack  [autor] 15 FEB 2021 a las 5:32 a. m. 
Hey @ tarobubbletea, sorry it took so long for me to read your comment! Epiphora is actually already on Lilith's blacklist, you'll be glad to hear. :-)
narcoleptic 5 DIC 2020 a las 12:52 p. m. 
epiphora should be added to the blacklist for lilith imo
Hierophant Green 15 JUL 2019 a las 5:56 a. m. 
Oh nevermind, I just read it dows. Awesome.
Hierophant Green 15 JUL 2019 a las 5:56 a. m. 
After many a Lost run being stifled from not finding enough defensive items, I'm glad to have installed this mod.
By the way, does this also work with D4/Missingno/other items that randomly reassign your items?
Flap_Jack  [autor] 25 MAR 2019 a las 9:50 a. m. 
@ Diet Ridge : This mod doesn't add any new content to the game or meaningfully alter existing content, so it's exactly as recommended/appropriate for under 7s as The Binding of Isaac: Rebirth is in general.

I wouldn't personally regard TBoI as being suitable for children under 7 (it's rated 'Mature' or '16+' on other platforms), but that's obviously a judgement call for their guardian.
Flavour Similar to Vanilla 25 MAR 2019 a las 4:30 a. m. 
Would you recommend this mod for children 7 and under?
Flap_Jack  [autor] 25 MAR 2019 a las 12:55 a. m. 
@ valdismax : I haven't tested it, but most probably it doesn't. For player-specific item replacements, it should only work for Player 1, and for common item replacements, it should replace all items which are useless for Player 1's character, even if they're useful for other players.

That's my guess, anyway.
♰Ꮙαใɗɪṧ♰ 21 MAR 2019 a las 11:44 a. m. 
Hello, do it works whit true coop? thanks
Flap_Jack  [autor] 28 FEB 2019 a las 1:44 p. m. 
@ princess : Hey, unfortunately I wasn't able to reproduce your game crashing issue. The Never Breakfast mod and this mod don't seem to conflict with each other as far as I can tell.

If there's a very specific scenario in which crashing occurs, let me know, but otherwise I'm afraid there's not really anything I can do about it.
Flavour Similar to Vanilla 25 FEB 2019 a las 1:45 p. m. 
But Bob's brain isnt useless
Megumin from SAO 24 FEB 2019 a las 9:21 a. m. 
does it get rid of bobs brain
Roxie (She/Her) 10 FEB 2019 a las 1:53 p. m. 
@ flap_jack im currently keeping no more breakfast on and turning this one off, because i break the game way too much to give up the former :p I'm gonna stay subscribed to this mod though so hopefully ill be able to use it!
Flap_Jack  [autor] 10 FEB 2019 a las 8:58 a. m. 
@ princess : I'll look into it but I won't promise anything!

In the meantime I hope you're OK with just disabling the No Breakfast mod when you're playing as The Lost, as this mod already stops Breakfast from spawning when you're that character.
Roxie (She/Her) 8 FEB 2019 a las 5:47 p. m. 
could you make this compatible with "no more breakfast" ? currently it crashes the game when you play as the lost with both mods. maybe get rid of the thing where it changes breakfast to boom, or give us an option to get rid of that?
MammaMiaSpaghet 24 OCT 2018 a las 8:33 a. m. 
Alright, problem stopped occuring. Thanks!
Flap_Jack  [autor] 23 OCT 2018 a las 3:27 p. m. 
@ spaghetti-dude : Thank you so much for telling me this! I made the basic error of putting the wrong API version number in my mod file, which should now be correct.

Let me know if the [old] issue still occurs, because I can't directly test it myself.
MammaMiaSpaghet 16 OCT 2018 a las 6:00 a. m. 
The mod appears as "[old]" in the mods list
blork tale 29 SEP 2018 a las 9:08 a. m. 
Ah ok
also its fine lmao
Flap_Jack  [autor] 29 SEP 2018 a las 2:29 a. m. 
@ its shooketh time (EpicGirl) : Hey, apologies for how long it took me to respond to this! I could do that, but I won't, because the scope of this mod is just in blocking items which are ALWAYS useless for a character, not items which are useless only when combined with other items.

If I blocked Mr. Boom whenever you had Dr. Fetus, there are countless other combinations of items I ought to consider blocking too, and doing that would go against the very core idea of the game.
blork tale 31 AGO 2018 a las 8:29 a. m. 
Can you make it so if you pick up Dr Fetus or Epic Fetus things like Mr Boom or Pyro dont appear anymore? (Not including things like Sad Bombs or Butt Bombs)
Flap_Jack  [autor] 19 JUN 2018 a las 12:01 a. m. 
@ brossi1 Yep, because Lord of the Pit grants +0.3 to Speed as well as flight, so it's not useless for Azazel, just less useful.

You can always check the Google Sheet linked in the mod description to check whether an item appearing is a bug or by design.
qlez 18 JUN 2018 a las 12:36 a. m. 
I was playing azazel and I found lord of the pit?
bedmanfan99 8 MAY 2018 a las 10:22 a. m. 
fair enough
Flap_Jack  [autor] 7 MAY 2018 a las 11:44 p. m. 
@ Darky: Because Keeper can benefit from health ups. It's kind of annoying, because it's a fringe benefit, but if you've used your second coin heart container on a devil deal (or you got rid of it by picking up an item such as Dead Cat), then a health up will restore it. It'll also fill your second coin heart container if it's empty.
bedmanfan99 7 MAY 2018 a las 9:19 p. m. 
just curious, why can the keeper still recieve health ups?
domenickovski 29 ABR 2018 a las 6:55 a. m. 
You are beautiful, thank you for saving my runs.
Flap_Jack  [autor] 29 ABR 2018 a las 6:38 a. m. 
@ ItsNate: Hey, thanks for the comment!

The decision to remove coin-consuming familiars for Keeper was definitely the most difficult and subjective one I made, but ultimately Bum Friend and Bumbo hurt Keeper notably more than they help him, and making them work requires either very high skill or incredible luck with synergies, so that's why I blacklisted them.

I do get your point though, and although I'm not convinced enough to change it, I absolutely encourage you to whitelist those items in your local version of the mod if you like. Let me know if you want any help with doing this!
TabVee 16 ABR 2018 a las 6:34 p. m. 
you shouldnt remove coin consuming familiars from the Kepper, because things like Bumbo can sometimes save your run if you have gnawed leaf or something and just wait out a hard fight
mars 20 NOV 2017 a las 1:47 p. m. 
Oh. Okay. Well, it was okay because I beat Delirium in that run somehow. I didn't know about the shot speed thing, thanks!
Flap_Jack  [autor] 19 NOV 2017 a las 11:11 a. m. 
@ [S2] Snore : Stem Cells isn't blacklisted because it gives a slight boost to shot speed as well as the HP Up. Still a crappy item for The Lost for sure, but it isn't ~useless~.

I was confused there for a minute because Stem Cell, the trinket, is blacklisted.

As always, if you want to add or remove items to the lists of blacklisted items in your own copy of the mod file, you're welcome to do so. Let me know if you need any pointers.
mars 17 NOV 2017 a las 5:45 p. m. 
I uh got the Stem Cells as lost. Are you only not supposed to be able to get breakfast or what?
Flap_Jack  [autor] 6 NOV 2017 a las 3:43 a. m. 
@ play for story k? : I'm afraid not. The only way to do this for Afterbirth would be to make 5 separate mods which all modify itempools.xml, and then you'd have to manually add/remove the correct mod every time you change character.

Also you wouldn't be able to blacklist trinkets, cards or pills, just collectibles.
kot 3 NOV 2017 a las 12:34 p. m. 
Is there version for afterbirth?
Flap_Jack  [autor] 26 OCT 2017 a las 9:51 a. m. 
@ cain: Ah, in that case I'm glad it's working well for you. :D
rook 26 OCT 2017 a las 12:16 a. m. 
@Flap_Jack
Yeah, I did notice a few health-container items cropping up. But even with those remaining, that's fine - as you say, they're useful if you get a bad pill proc or use a devil deal/black market - it was mostly the ones that were focused around heart drops and soul hearts that were giving me grief. Things like the relic and PJs and stuff which essentially just turned into "here's some flies you'll lose in the next room with enemies" items. Noticeable improvement all around! Thanks for the heads up on how to edit the .lua file, though. I'll keep it in mind!
Flap_Jack  [autor] 26 OCT 2017 a las 12:08 a. m. 
@ cain: Oh, and heart container items also give Keeper his second coin-heart (if he's missing the health but not necessarily the container). So that's the other reason they're not blacklisted: because they save you a coin, and can even save your run if you're only at 1HP when you find it, and you get hit again before finding the next coin.
Flap_Jack  [autor] 25 OCT 2017 a las 11:57 p. m. 
@ cain: Great to hear! But... I'm going to have to apologize in advance. Items which give you heart containers aren't blacklisted for Keeper, because they're useful if you've lost your second coin-heart container in a devil or black market deal. Sorry. :/

However, the blacklisted items are defined in the main.lua file by simple lists of enumerations (called "CollectiblesKeeper" and "PassiveItemsKeeper"), which you are absolutely welcome to add to or remove from for your local version of the mod. Those health items are already blacklisted for The Lost, so hopefully it's not too tricky to copy them over. (Just remember to make a back up in case of updates.) If you want to do that and need further guidance, just let me know!