Stellaris
MEM Real Space Planetary Shields
146 comentarii
AL|EN 15 sept. 2024 la 3:41 
There is an new, updated release of this compatibility patch: https://steamproxy.net/sharedfiles/filedetails/?id=2993881965
Jazuke Taizago 20 mai 2024 la 5:02 
Not working as of right now. Tested it. Would be nice if this got updated or a mod doing same/similar.
LegitGamer1017 23 iun. 2023 la 22:18 
Still working in 3.8?
manmuel 10 mart. 2023 la 14:40 
crashes game load on linux
dhkatz 9 mart. 2023 la 18:19 
Compatible with 3.6?
Killer 6 ian. 2022 la 15:24 
the shield works for me except its bigger than the planet itself
bascott83 15 sept. 2021 la 14:34 
Is this still needed? if so, will it be updated for Lem Patch Compatibility?
John McCreedy 11 iun. 2021 la 15:45 
I've installed this but I'm still getting displaced shields. Any ideas? I don't have system scale installed so it's not that.
Starwisp 30 mai 2021 la 15:01 
How do I open the menu on the more event mod? I'm trying to figure out how to just disable the planetary shields. I give... Tried moving this patch up, down, all around the two mods. No luck for me.
Emperor Neil  [autor] 16 mai 2021 la 7:46 
Sorry for the wait, I tested the patch on my end and it still works. Just make sure to put it above the two others mods in the load order and it should be all good.
Fung0611 15 mai 2021 la 6:21 
update please,it doesnt work
Fallen Angel 1 mai 2021 la 6:28 
please update?
SokushaMT 5 apr. 2021 la 1:26 
seems no longer needed(I am not sure)
yangtuoxiong 23 sept. 2020 la 8:07 
ehhh
Guluere 29 aug. 2020 la 20:17 
Outdated.
Spider 27 aug. 2020 la 3:04 
Can also confirm, the shield is floating above the planet regardless of load order.
SpaceRice 23 iun. 2020 la 10:07 
Yep second the offset broken shield
Andrew_The Golden 31 mai 2020 la 15:14 
This mod no longer works, at least with the 2.7.2 version. The shielding is still floating above the planet even with the mod loaded correctly in the specific order under Real Space. Subscribing to the other patch in association with the same creator also does not remedy the problem. I've also tested it with different loading scenarios with or without the other mod and in higher or lower positioning in the load order. Unfortunately, does not work.
BoJack #TF2Center 25 apr. 2020 la 12:04 
As of 2.6.3 I still had the issue of planetary shields being offset from their planets (appearing above them). Using this mod patch along with 'MEM - Real Space System Scale - Planetary Shields' from the same guy fixed my issue.
Little Tee 16 apr. 2020 la 12:14 
Is there a patch to fix the star size for the orphan gate systems? Or is this a load order issue?
There are always a couple that are almost the same size as the system
zulu9812 2 apr. 2020 la 2:58 
Oh yeah, you're right. In fact, this patch was actually causing the offset. This patch is no longer necessary.
Darktrooper119 31 mart. 2020 la 23:50 
i dont think this is even necessary anymore, since RS system scale is now a separate mod
zulu9812 30 mart. 2020 la 17:03 
This doesn't seem to work any more - shields are offset from the planets.
RECKLE$$ 29 mart. 2020 la 16:48 
does this help with the off centre planet shield effect
Barnie Sandlers 27 mart. 2020 la 12:06 
Thanks my guy!
Argo753 20 mart. 2020 la 12:41 
Thanks for the update
Emperor Neil  [autor] 20 mart. 2020 la 12:10 
Hey everyone, I just updated the mod to the new 2.6.1 version, it should work just fine.
Helios 18 mart. 2020 la 18:16 
Same question ! :)
Sjru 🐲 17 mart. 2020 la 20:40 
Will this be updated? is this still needed?
GoldenGod48 1 mart. 2020 la 23:03 
Scratch my last comment, I have a problem. Every time that I load the MEM, my game crashes. Even when it is by itself and the only mod active.
GoldenGod48 1 mart. 2020 la 12:08 
Now that real space system scale is in a seperate mod, is this necessary if i have the system scale version?
一路懵逼的黑色O_o 22 nov. 2019 la 18:11 
i need 2.6...
Årtifexian 27 oct. 2019 la 21:52 
TY!
Årtifexian 27 oct. 2019 la 21:51 
TY!
Emperor Neil  [autor] 21 oct. 2019 la 7:59 
No worries.
Medik 21 oct. 2019 la 5:00 
That actually fixed it, thank you so much.
Emperor Neil  [autor] 21 oct. 2019 la 4:54 
Have you tried to change the load order of the mods? Try putting the patch above the other two mods in the list and see if it works that way.
Medik 21 oct. 2019 la 4:00 
After some testing, I found the problem is occuring when running this patch, Real Space, and MEM together by themselves.
Emperor Neil  [autor] 21 oct. 2019 la 2:29 
Hmmm... Something in your mod list must be affecting the position of your planets. As you can see in your screenshot, the scale of the shields look perfectly fine, it's just misplaced. Only way to fix it is to go through all of your mods one by one and see which one is changing the planets' orbits.
Medik 21 oct. 2019 la 2:15 
...And that probably doesn't say much... I checked for incompatibilities using Paradoxos but nothing came up that affected the shields except for this patch. I'm not sure if there's a mod I use that might've moved the planets around or something.
Medik 21 oct. 2019 la 2:05 
I have an issue where the planetary shields are sitting below planets [puu.sh] and I'm not quite sure what's causing it.
Emperor Neil  [autor] 17 oct. 2019 la 1:53 
You only need one of the two, if you don't have Real Space System Scale enabled, use this one. If you do, use the new patch.
terminsel35 16 oct. 2019 la 14:56 
I know this is a dumb question, but do we need to use both patches, or just one or the other?
Emperor Neil  [autor] 16 oct. 2019 la 9:40 
Hey everyone, I made a new compatibility patch for the Real Space System Scale mod, I'll keep this one updated for those who still want to use it.

Here's the link to the new patch mod: https://steamproxy.net/sharedfiles/filedetails/?edit=true&id=1890983593
Silver_Star 14 oct. 2019 la 21:13 
We need a new patch for Real Space System Scale version. https://steamproxy.net/sharedfiles/filedetails/?id=1887282318
Årtifexian 7 oct. 2019 la 15:02 
Moe Mod Compilation
Greetings, And thank you for the creation of this awesome mod! I love it and wish to keep playing with it. However I have a request. After the recent Megacorp update I feel as though the game went a poor direction design wise. Portrait sizes are to small and many other things. As such I am playing with version 2.1.3 before the update. If possible can I have access to the mod version that supports V 2.1.3? I have a “Moe Mod Compilation” That it is apart of that I wish to keep playing with. Thank you for your time and consideration! “ Mod Compilation link https://steamproxy.net/sharedfiles/filedetails/?id=1526656277
MasterGamer 26 iul. 2019 la 16:29 
Reminds me of a glitch I saw where half of a planet was sticking outside of a star. I was thinking to myself isn't there a scenario from Star Craft II involving such?
Alizia 15 iun. 2019 la 5:30 
Can you add a fix for the other bug when using MEM and Real Space ? I'm talking about the Sadrell systems.

The solar system is sometimes ended being WEIRD with 3 mega giant stars engulfing each other and the planets, filling all the system at maximum zoom.

Image:
https://imgur.com/a/UmUIXCu
SilentKore (The Better One TM) 7 iun. 2019 la 14:41 
Awesome man, thanks for that!
Emperor Neil  [autor] 7 iun. 2019 la 14:02 
My pleasure.