Starbound

Starbound

Craftable Mech Blueprints
70 Komentar
Ashen 11 Okt 2023 @ 8:54pm 
For those having conflicting gui from extended gui best use this version. For those using too many tabs the link below also has a patch to fix that.

https://steamproxy.net/sharedfiles/filedetails/?id=1312619566
GandPork 13 Mei 2023 @ 2:09pm 
Will this allow me to obtain the protectorate's mech body?
Pifilix.SVK 23 Agu 2021 @ 1:27pm 
Does this mod work with mech seller tenant?
Dross 13 Mei 2021 @ 11:01pm 
hard to choose between this and egui, but the mod is very good, thank you
Leon 22 Apr 2021 @ 9:07am 
Good mod brother. But conflict with Extended GUI

https://steamproxy.net/sharedfiles/filedetails/?id=729426797

I have to choose EGUI for now. Please update when you can.
DukeyNukey 26 Mar 2021 @ 12:12pm 
tab is broken on mine, not sure in a mod is conflicting.
DukeyNukey 26 Mar 2021 @ 11:52am 
i have to use this cause the game just won't drop me any ♥♥♥♥♥♥♥ mech blueprints anymore.
PentaSquares 10 Jul 2020 @ 2:56pm 
Logically, this doesn't make any sense. How do you make blueprints of something you don't even know how to make? That's why we got blueprints.

I guess this is just one of those mods that makes the game much easier than it's supposed to be.
Popo Bigles 29 Jun 2020 @ 3:24pm 
Mod's outdated, move along citizen.
shardinhand 1 Apr 2020 @ 6:50pm 
wait this is not a mod to craft the spicific part rng is not giving you? please tell how to get that??????
velvetclover 18 Feb 2020 @ 9:21am 
How do I get the thing I craft the blueprints at?
Psigh 27 Jan 2020 @ 6:56pm 
this mod won't work at all on my modpack, not even the anvil workaround, many tabs has conflicts with extended gui and will break the printable crafting stations mod, so basically i have to choose only two of the following: this mod, extended gui and ppcs, this is very disappointing, if you ever turn up with a fix for extended gui let us know please
Super Brasilis 10 Jul 2019 @ 9:15am 
but you are crafting a blueprint made of paper with materials?
Titan 31 Mei 2019 @ 6:24pm 
Personally I think with how the drop rates ARE with the salvage parts the crafting recipes are expensive enough to justify this as an alternative to looting the blueprints from ships.
Skepsis-Ma'at Being 8 Des 2018 @ 1:24pm 
does this only work for vanilla blueprints or can it work for added ones
Uncle Badass 12 Agu 2018 @ 3:02am 
This is fantastic, thank you.

To simplify the post below me, mech blueprints aren't a guarantee and have a pretty low drop rate.
Crafting them makes it SO much better.
Seabornebook 28 Mei 2018 @ 9:35pm 
I have a couple things to say. The whole reason that you explore ships is so that you can find new mech parts. But if you can craft them then you don't ned to find the blueprints. And if just becomes this paradox thing. (editing this I realize that what I just said is nonsense becuase you still need to find the parts). And can I have the blueprint recipies. (Also editing this I realize that the screenshots show them).
Bassarus 25 Feb 2018 @ 3:42pm 
Extended GUI Compatibility Workaround: Makes them craftable from the Anvil (consumables) instead of custom tab. Will be obsolete is Ozon, Eris600, or another adds an Extended GUI compatible version. Link:
http://steamproxy.net/sharedfiles/filedetails/?id=1312619566
Munancho 18 Feb 2018 @ 3:36pm 
Well, I fixed that misplaced tab when using it with only Many Tabs or both Many Tabs and Extended GUI. It won't work with Extended GUI alone, maybe I'll make a fix later. You can download it here http://steamproxy.net/sharedfiles/filedetails/?id=1306248394
Maddox 17 Jan 2018 @ 1:44pm 
Is there a way to fix the compatibility issues?
Bassarus 12 Jan 2018 @ 6:53pm 
Really wish this was compatible with extended GUI, though.
Bassarus 11 Jan 2018 @ 5:30pm 
@RaiderOfTheLostNugget, but when you have mech part mods, you have so many blueprints that you need that getting a ton of blueprints won't always get you what you need.
contractually obligated beating 25 Nov 2017 @ 4:40am 
i think theres a mod to craft mech parts too
(like salvaged armor plates)
NerdCuddles 20 Nov 2017 @ 12:42pm 
getting the blueprints is just easier then crafting them. i find them often
ibigfire 24 Okt 2017 @ 1:45am 
Any chance you could upload this to the Chucklefish forums: https://community.playstarbound.com/resources/ for easy loading into dedicated servers and the like?
contractually obligated beating 3 Okt 2017 @ 4:02am 
this would maybe work together with the industrilizaionfhaiofhauihsdufh mod
enriqo21 20 Agu 2017 @ 9:40am 
Is this compatible with Frackin Universe?
Mnemonic_Horse 17 Agu 2017 @ 2:18pm 
Is there a way to make this compatible with Extended GUI?
Skyfry428 5 Agu 2017 @ 4:56pm 
This mod is completely incompatible with extended GUI, even with the Many Tabs mod added on.
LordAnorak 4 Agu 2017 @ 1:57pm 
@Draos actually I should clarify more, it may also be an incompatibility with Extended UI if you're using it, since it looks like that's the one you're using due to having a much longer UI for the crafting window there. It would still require a patch being made for it too
LordAnorak 3 Agu 2017 @ 10:30pm 
@Draos that's an issue caused by having Many Tabs installed at the same time. Unless a patch is made this mod is incompatible with Many Tabs which is a shame because that mod made things so much better for the other crafting stations :(
Hitilit 28 Jul 2017 @ 1:13am 
Not added in game. Why? :steamsad:
Chily 26 Jul 2017 @ 9:14am 
For anyone asking you use the same station you use to craft your mech arms and legs and what not
Technis 24 Jul 2017 @ 2:32pm 
what station do you use
Bedbug1226 22 Jul 2017 @ 1:17pm 
@Alb Can you post the interface files you edited to get it to work?
Draos 19 Jul 2017 @ 9:32pm 
hmmm seems to be not working too well if you know a way to fix that http://prntscr.com/fxwuha please tell me thx ^.=.^
Loki 18 Jul 2017 @ 2:36pm 
@Star-X Grinding is fun besides the fact that you either wait 3 hours for a hostile ship to enter your system or lose tons of fuel trying to find em
Star-X 10 Jul 2017 @ 5:56pm 
Dumb question time: does this still keep the ability to grind for random parts as well?

Subscribed either way, as mechs are way too grindy in vanilla.
Boohya 7 Jul 2017 @ 12:09am 
same issue as tiny tina, button stuvk in the center of the window
KitKat 6 Jul 2017 @ 7:54am 
Still no "fix" for the button being in the center of the window? -.-
Freznel 26 Jun 2017 @ 7:17pm 
Can you post this on the Chucklefish mod forum aswell?
MemesRDreams 23 Jun 2017 @ 4:58pm 
I'm sooo weak.... but sifting every mech site is so annoying...
Freesia. 23 Jun 2017 @ 2:46pm 
Weakness disgusts me.
Profile Name. 23 Jun 2017 @ 2:37pm 
Oi, dis gon b gud. Veri gud.
Alb 22 Jun 2017 @ 4:58pm 
I was able to make this mod work with extended ui mod yesterday. Edited and moved the button up by 75 pixels and everything works nicely now.

You could just make an extended ui edition of this mod? It would be super easy.
Arey 22 Jun 2017 @ 11:05am 
Thx for responding Eris :)
Nimbasa  [pembuat] 22 Jun 2017 @ 10:58am 
From what I can gather, problems come with Extended GUI . I doubt it'll be possible to make it compatible unless I make another instance of the mod, which I plan to try and do when I get the time over the next few weeks.
Arey 22 Jun 2017 @ 3:59am 
Same problem Vyder has. The tab icon is overlaping the trader's list. Sad :(
Smol Goat 20 Jun 2017 @ 6:33pm 
Regarding the tab icon bug, it's a compatability issue with Extended GUI. I disabled that and the new tab started functioning normally.
Fheuef 20 Jun 2017 @ 4:15pm 
LazerRay, we are exactly in the same situation...