ติดตั้ง Steam						
					
				
				
									เข้าสู่ระบบ
											 | 
						ภาษา
						
																																					简体中文 (จีนตัวย่อ)
																													繁體中文 (จีนตัวเต็ม)
																													日本語 (ญี่ปุ่น)
																													한국어 (เกาหลี)
																																							български (บัลแกเรีย)
																													Čeština (เช็ก)
																													Dansk (เดนมาร์ก)
																													Deutsch (เยอรมัน)
																													English (อังกฤษ)
																													Español - España (สเปน)
																													Español - Latinoamérica (สเปน - ลาตินอเมริกา)
																													Ελληνικά (กรีก)
																													Français (ฝรั่งเศส)
																													Italiano (อิตาลี)
																													Bahasa Indonesia (อินโดนีเซีย)
																													Magyar (ฮังการี)
																													Nederlands (ดัตช์)
																													Norsk (นอร์เวย์)
																													Polski (โปแลนด์)
																													Português (โปรตุเกส - โปรตุเกส)
																													Português - Brasil (โปรตุเกส - บราซิล)
																													Română (โรมาเนีย)
																													Русский (รัสเซีย)
																													Suomi (ฟินแลนด์)
																													Svenska (สวีเดน)
																													Türkçe (ตุรกี)
																													Tiếng Việt (เวียดนาม)
																													Українська (ยูเครน)
																									รายงานปัญหาเกี่ยวกับการแปลภาษา
							
						
 
											 
													







v v v v v v v v v v v v v v v v v v v
<ThingDef ParentName="AnimalThingBase" Name="OriBase">?
its the first thing atop that i can see that defines a new animal type. am i right though?
What ADogSaidBody do birds use? Just Legs, since Arms are only for primates now and they don't have relevant tails? What about seals and walruses? Are those legs or tails?
For reference Freezingmoon, to get to the XML files. Go to Rimworld, right click and go to properties. Navigate until you find the local file location, and it should bring you to steamapps/common/rimworld. Back up to steamapps, click workshop, content, 294100, 1849183875. You're no in the desert addition folder. Find the version you want, which i'd assume would be 1.1. Click Defs, ThingDefs_Races, and there you go! Open with notepad, and CTRL+F and search lion, and do as instructed above. :)
- VFE Vikings (specifically the lothurr and njorun; I haven't tried with other animals)
- Anima Animals
- Dragon's Descent
- ReGrowth Wasteland (at least the Deathclaw added by that mod; again, haven't tried with the other few animals from the mod)
I've screwed around with my load order enough to be *reasonably* confident it's not my fault, but that's the end of my knowledge about how to fix mod compatibility haha... thanks for putting in the real work to make this mod happen at all so I could enjoy in the first place!
My question is, would this work with the 'no category' version of A Dog Said? I use this version (available as a zipfolder on the main mod page) and the easy patcher doesn't seem to be working. I wonder if that could be the cause.