Space Engineers

Space Engineers

[GSI] Encord-Class Assault Corvette [Modless]
75 comentarii
Adrys 17 dec. 2019 la 16:41 
This thing is an absolute monster. Stock its pretty powerful for sure, but the construction of the internals allows you to pretty much change anything on the ship without compromising conveyor systems. Played on a Faction v Faction PvP server with this beauty after adding some modded items and oh boy was it great.

It's small but very densely packed, and if your server uses shields you're in luck as you will be able to take hits from larger units while "punching up" ;)

Always great designs from GSI
LordBrocktree4 16 aug. 2018 la 13:47 
I think this is more frigate than corvette...lovely ship nonetheless!
SkeL 3 aug. 2018 la 5:41 
Whats the PCU of this ship?
mobai007 20 mart. 2018 la 23:19 
very good
Whitterman 12 nov. 2017 la 9:18 
Would you mind if I use this (and several others you've made) in a video if I link you and credit you?
RustyKat 27 sept. 2017 la 5:02 
love the design. any chance of a "no frills" version suitable for multiplayer server survival construction (ie no 1/2 welded blocks / non fuctional decoration?
Ghost 22 iul. 2017 la 12:30 
I really like the design and look of this ship. I'd like permission to take and change it a bit and possibly use it for a few videos in the future. giving you credit for the design of course.
aralmo 25 iun. 2017 la 10:58 
this claims for some scripting
scroogestime 7 iun. 2017 la 19:16 
This is amazing! It is just what I have been looking for.
Formatting... Still gets me how amazing it is.
Cmdr. DoomForge™ 1 iun. 2017 la 11:51 
Nice ship there. The thing I'm curious about though is how you had set up the various ship images into the description with the custom headers. Are they all mostly image files placed within HTML tags, or is it from a different method?
Game horizons 28 mai 2017 la 9:45 
mate love this ship and because of that i've decided to make video and showcase your ship hope you like it
https://www.youtube.com/watch?v=GR8f0DOkJsE
5URG3 22 mai 2017 la 11:22 
Mate, this looks awesome. Really like this one. Great work.
My name is not important 22 mai 2017 la 10:37 
This, especially the side / front / back / top blueprint view reminds me so much of Epic's Overkill
Extevious  [autor] 21 mai 2017 la 18:01 
@Spacefish Fish No idea then. Just gyros, nothing else should mess with them :/
Spacefish Fish 21 mai 2017 la 17:41 
Rexxar's Shipyards (if you haven't used it), is an automated large grid anchored on an asteroid or planet. How I use it is to land/lock a small ship onto the dock (different grid than Rexxar's), project the BP, let the mod beam construct it, and then delete the projection block on the small ship. That unanchors the ship into it's own large grid.

So far your ship is the only one I've had issues with after completion. :S
Extevious  [autor] 21 mai 2017 la 16:47 
@Spacefish Fish Yeah, Something happend. That's between you and the mod... Oh, is it a station? the ship when disconnected?
Spacefish Fish 21 mai 2017 la 15:57 
@Extevious-V
Not sure. I rebuilt it in the shipyards, removed all permissions from working remotes, and still nothing.

However I did just copy-paste the ship after I did that and it does turn. So perhaps an odd complication with Rexxars and this BP in creative? *shrugs*
Extevious  [autor] 21 mai 2017 la 14:30 
@Spacefish Fish Also, the only work around I have found was to remove the remote control block completely and place a new one
Extevious  [autor] 21 mai 2017 la 14:30 
@Spacefish Fish Does it say "Auto Pilot Enabled" ? It's a stupid bug that has yet to be fixed.
Spacefish Fish 21 mai 2017 la 13:38 
@Extevious-V
I'm having the same issue as aeoptimusprime. I built the Encord with Rexxar's Shipyard and even with adding a new gyro system, it doesn't turn or bank. :\
Jack5 21 mai 2017 la 10:51 
#LongestDescriptioneEver
EnjoyCoke 21 mai 2017 la 3:52 
You can make escape pods using merge blocks. T'is what I do.
I love the design on this ship - but I can't help but feel that you could've done a few things differently - and if you're up for it I'd more than love to join you for a collab some time in the future? :D
Awesome ship, regardless.
Extevious  [autor] 20 mai 2017 la 21:20 
@Navy920 Yeah I wanted to put a few on there... sadly it would take up too much space and I didn't want to do the rotor conversion :/ Maybe for my next build!
AtrociousRelic 20 mai 2017 la 21:09 
i wish there were escape pods lol
Extevious  [autor] 20 mai 2017 la 18:33 
@DreamLuna Here ya go :) http://steamproxy.net/sharedfiles/filedetails/?id=929789799

@TumorSVT These are my standards in terms of corvette size. But yeah, it could totally be cassified as a cruiser.

@Imglidinhere Firepower is life! :steamhappy:

@Iamcrapatgames Thanks!

@aeoptimusprime Did you paste it into voxel by mistake?

@TheProcrastinator I try to keep 100% of all my builds Vanilla/Mod-free. I do have a few that use rotors, pistons or both (my Mech for example). Thanks! :D
PyreStarite 20 mai 2017 la 11:28 
No mods, no rotors, and no pistons. You just said all of the magic words. Have more likes and subs.
aeoptimusprime 20 mai 2017 la 9:30 
I put it into my world and for some reason it will not turn or move the gyroscopes seems to be inop
Iamcrapatgames 20 mai 2017 la 8:25 
This looks so badass! I haven't used it yet, but I'd give it a ten out of ten on looks alone.
Vi 20 mai 2017 la 7:50 
@Extevious-V Alright, thanks.
microTAZ 19 mai 2017 la 21:18 
wow this destryoed the yellos in my war sever/moded sever
TumorSVT 19 mai 2017 la 18:58 
Cool ship! Size wise, i have to agree its to large to be Corvette, It has a Hanger lol
Game wise i would say Heavy Frigate, Destroyer or possiblly a cruiser due to its capital ship firepower.
Real life Corvettes were very small FAST and lightly armed. Think the next class bigger then a PT boat lol
But hey, your ship, carry on.
Imglidinhere 19 mai 2017 la 18:19 
Oh I get it, I really do. Upping the firepower is always a boon, but... having played Survival myself and built a ship from scratch, I can say, having 3-4 missile turrets and an equal number of gatlings is well enough for a single warship. Much more than that and you're in the territory of, "Build more ships."

Creative mode is fun and all, but play survival and you'll see what I mean. Also, that Energy Shield mod definitely helps, reduce the reliance on heavy armor for the most part. Really gives you the feeling of this is what a lightly armored ship should be capable of doing without fearing about falling apart in two vollies. Even if it only increases the combat lifespan by another 5-6 seconds, that's considerable at the very least.
Raven 19 mai 2017 la 17:36 
you know what you should do? Look up turians and Mass Effect. Oh, and also, kickass ship.
Extevious  [autor] 19 mai 2017 la 17:28 
@Imglidinhere I totally agree with you xD I'm just upping the firepower in gerneral for all my builds. Being as having 3-4 gats is kinda underwhelming for previous builds... Also, it's an assault corvette, so it not only runs away, but persuits on lone targets when in a group... Might have the firepower, than not have it right? :D
Imglidinhere 19 mai 2017 la 17:24 
Not intended for battle? This thing is NOT intended for battle? Are you kidding me? It's got greater firepower than the current listed destroyer! The burst damage of this ship is enough to potentially cripple another substantially larger warship.

Hardly a corvette class if you ask me. ^_^;
Extevious  [autor] 19 mai 2017 la 17:08 
@DreamLuna Hold on man, let me get you that BP :)

@Lunaris Oh, it's a ship. I guess that is good then right?

@Imglidinhere Well from my understanding, a 'class' of a ship is a style, form, or shape of a ship that may or may not be used in future generations. Think of it as a car model, like a Honda Civic. So it would be called a [Honda] Civic-Class Sedan. Hopefully that clears up the confusion! :D

Also, heres a guide for ship classifications: http://steamproxy.net/sharedfiles/filedetails/?id=667747526
Imglidinhere 19 mai 2017 la 16:40 
In *what* universe is this just a corvette class? Jesus.

Christ... what's a battleship like then? Operational costs must be like... planet-consuming...
Raven 19 mai 2017 la 16:39 
well, you certainly built it like a Turian cruiser.
Vi 19 mai 2017 la 16:35 
Well, I'm not sure how to fix the issue, since I don't have a blueprint of the missle/rod/whatever it is called.
Extevious  [autor] 19 mai 2017 la 16:08 
@DreamLuna Alright coom, glad you found the issue :)

@blokhed Yeah, I think it's pretty cool. I'll prob make some others so it doesn't say the same thing everytime :D
GryffintheBaron 19 mai 2017 la 16:00 
i love that animation were it saying that GSI is proudly to introduce the Encord :D
Vi 19 mai 2017 la 15:57 
It seems like there is no blueprint in the projector
Wygos 19 mai 2017 la 15:34 
[RNG] Vagiana-class penis. wtf?
But the ship is definetly nice design. Got carried away on a detailing and uneccesery curves but i know how it goes.
Nice ship terrible name.
Extevious  [autor] 19 mai 2017 la 15:08 
@Muttl3y Thanks! :D
Extevious  [autor] 19 mai 2017 la 15:06 
@DreamLuna Heres a few things to go over: Make sure ownership is set to you. Check to make sure there is a blueprint in the Mass Gun's Projector. any obstructions? make sure the projection is lined up correctly with the merge block.

@Lunaris Not sure what that is.
Raven 19 mai 2017 la 14:00 
is it Turian?
Vi 19 mai 2017 la 13:28 
@Extevious-V Yes, it is set to "Share with all"
Muttl3y 19 mai 2017 la 0:10 
Oh this is friggin awesome!
Potato Soup 19 mai 2017 la 0:02 
Haha i hear ya. It's getting late where i'm at as well.
Extevious  [autor] 19 mai 2017 la 0:02 
@Aaron O'Regan Meh ship! haha anyhow, I gtg. getting late where I live haha.