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p e r f e c t
yeah no offence, i'm just saying how to change it if you want to modify it.
sorry for my bad english fluency.
this is just a reskin mod. If you want to give them axes, need to change its animation.
maybe it can be. no ideas for now.
I guess not. there is a technical issue with this mod.
(don't worry about province recolor mod. it's already contained in tww2 mods.)
Nosca units are larger than normal human units. The assets can not be applied to Empire units or Bretonnia units.
Currently I know you are working on re-skinning the new RoR's which I love, they are amazing!
But I was wondering, now that Norsca has been dropped, do you think you might come back to this mod and re-update it?
IMHO Kislev is more of a combo looking of Norsca and the Brettonia type units: big, shaggy-beard, fur-clad russian wielding sword/axe/great-axe weapon infantry, while their noble-looking Brettonian infantry/cavalry look more regal in plate-armor with fur cloaks.
you don't have to use 'Patch for SFO'.
So should be not any conflict if I subscribe mod alone?
Nope. it's just a reskin mod for SFO additional units.
Maybe. I'm not sure.
you can remove it easily with PFM.
open the packfile and remove ui table. (and check the read-only option.)
They are not Empire units. So they need different style.
I hope so. I'm expecting something special on tww2.
Thank you for donation. I'm planning the norsca reskin.
I used it when I test this mod. Did you mean the campaign?
Sorry but I have never play it before. Usually those mods have its own reskins.
I don't recommend any additional mod about Kislev.
@nDílseoirí
Just click the thumbnail images.
Unfortunately Korean-English translating is terrible.
Yes I edit the textures alpha channel and that is all.
I edited the textures alpha channel with Photoshop.
(Sorry but I can't explain in detail because I'm not good at English.)
That way you can make holes in the textures.
But some textures alpha channel doesn't work.
Fortunately, Bretonnia and Empire Knights helemets alpha channel works.