Cities: Skylines

Cities: Skylines

The Continental Center from New York City
23 Comments
BluMan 22 May, 2022 @ 8:25pm 
where did he go? :steamsad:
slicknick924 17 Feb, 2020 @ 6:54am 
look it up lol
thecrediblehulk 16 Feb, 2020 @ 8:04pm 
How am I supposed to know which building this is? Your screenshots don't do a good job of pointing it out.
Lexatus  [author] 29 Jul, 2018 @ 10:44am 
Sadly no.
xpaypere 28 Jul, 2018 @ 7:21pm 
Did you ever find the Duestche Bank Building on workshop?
Lexatus  [author] 28 Jul, 2018 @ 12:38pm 
@jackback
I'ts my map.
xpaypere 27 Jul, 2018 @ 10:48am 
What's the map?
UrbanLegend 16 Mar, 2018 @ 3:14pm 
I used to work in the building! Although we just called it 180 Maiden Lane. Really nice views of Brooklyn.
Mundane and inoffensive name 11 Sep, 2017 @ 5:20pm 
Hi, could you please return this asset to its original texture? Looked significantly better then.
0319hwang 3 Apr, 2017 @ 4:40pm 
amazing!!
alegdansk 26 Mar, 2017 @ 11:10am 
thank you!!
iommi99 3 Mar, 2017 @ 11:48pm 
Another brick in the wall.
Thank you mate!!!
Revan 3 Mar, 2017 @ 6:34pm 
Yeaaa great job thx ;)
Appletini 3 Mar, 2017 @ 5:15pm 
Looks great, looking forward to the RICO.
MadCat3D 3 Mar, 2017 @ 2:56pm 
Great job!!! and yes 2048 is a good max size.
Monkeycling 3 Mar, 2017 @ 2:56pm 
Great looking asset. Can't wait on Madison Sq Garden.
Lexatus  [author] 3 Mar, 2017 @ 2:03pm 
wow that spelling...

Thanks to Templeofdoom the asset is "now" 10x smaller*
templeofdoom 3 Mar, 2017 @ 2:01pm 
Awesome job! That's a lot better. :) Thanks for the prompt revision on that. I'm sure more people will subscribe to this now versus seeing a 90mb file! :)
Lexatus  [author] 3 Mar, 2017 @ 1:59pm 
There we go.

Thanks to Templeofdoom the asset is not 10x smaller.

Cheers
templeofdoom 3 Mar, 2017 @ 1:34pm 
Yah it looks like Steam bloated the asset for whatever reason. If I could also offer some advice, 4096x4096 might be way too large of a texture for this game. Dev's recommend only using a maximum texture size of 2048 even for the largest unique buildings. Try to downscale it to 2048x2048 or 1024x1024 and you may see a DRASTIC reduction in the file size. I believe the biggest contributor to the file size on Steam is the size (resolution & file memory size) of the textures.
Lexatus  [author] 3 Mar, 2017 @ 1:23pm 
im gonna look into it.
Lexatus  [author] 3 Mar, 2017 @ 1:19pm 
that cant be right. the models and textures are only 13 mb combined.
And thats with 4096x4096 texutres
templeofdoom 3 Mar, 2017 @ 1:02pm 
Something is going on with this model. It's over 90mb's in file size. That's ridiculously crazy too large for a building like this especially if it's only 500 tris as you mention in the description. What resolution is your texture maps set at? A building like this should be 5mb in file size, not 97mb.