Total War: WARHAMMER

Total War: WARHAMMER

Trident for Alberic with vanilla helmet
52 Comments
Greek Gent 28 Oct, 2017 @ 9:56am 
Hey @Mixu. Big fan of this mod. Any plans to bring it to Warhammer II?
gongoozler 18 Jul, 2017 @ 8:36pm 
Hi, can you make a armor piercing verison for this?
htfhtfhtf 11 Apr, 2017 @ 9:18am 
Thank you! Have been looking for a mod like this for a long time!
Suspense 26 Mar, 2017 @ 7:33pm 
Hey, Mixxxu, I'm looking to recolor Alberic but the dds texture files are all blank for diffuse and specular. What'd you do to alter them? Also, my I recolor your version of Alberic to fit my Bordeleaux recolor?
KleeY24 20 Mar, 2017 @ 6:10pm 
poor peasants.....lol they now don't even have weapons haha
Mixu  [author] 10 Mar, 2017 @ 10:49pm 
I stole it from peasants, it's not like the lowly peasants would know how to use it
Dr. Oz The Great And Powerful 10 Mar, 2017 @ 10:45pm 
Where did you get the trident model?
Mixu  [author] 10 Mar, 2017 @ 7:54am 
@TlpTop You can only add stuff like that for lord or hero units, sadly
TlpTop 10 Mar, 2017 @ 7:50am 
@MixXxu
Theoretical question.
Is this even possible to make a mod that will add some random perks (or fixed perks) to unit when it reaches level 9.
For example
Imagine your basic swordsman with anti infatnry and resist fatigue perks after level 9
Or same swordsman with frenzy+unbrakable
Or it can add 1 defensive + 1 offensive perk randomly.
baolengzhi 5 Mar, 2017 @ 5:32am 
thx,much better to see the lord takes the fork:steamhappy:
Mukkad 5 Mar, 2017 @ 4:19am 
I love this mod Thank you MixXu <3
Val 4 Mar, 2017 @ 9:37am 
Is there a way you could make a third alternative version with his trident glowing like a Grail Knight? I know he isn't one but he can become one in campaign and I thought it would be aesthetically nice.
Dietrich 3 Mar, 2017 @ 8:55am 
@MixXxu Thank so much for the fast update. Sincerely Appreciate it.
Mixu  [author] 3 Mar, 2017 @ 8:48am 
Latest update:
Added compatibility for resize mods and also removed the stat changes
Dietrich 2 Mar, 2017 @ 4:48pm 
Heya MixXxu, just wanted to thank you for this fantastic mod! Is there a way to resize him to be normalized with other human models. I noticed his height does not change with Daelin's Unit Resize - Lore Friendly mod.
bambusek 2 Mar, 2017 @ 11:45am 
@pleeb2 - you can always play without this mod till you finish his quest :)
Mixu  [author] 2 Mar, 2017 @ 8:53am 
yes
Matmannen 2 Mar, 2017 @ 8:49am 
Is this save game compatible?
Mixu  [author] 2 Mar, 2017 @ 6:21am 
@pleeb2 Trident works like rest of the items in the game, so even if you don't do that quest Alberic will still have trident
Surg3on 1 Mar, 2017 @ 9:40pm 
That is the best spear+farm implement trident I have ever seen! ingenious and amazing work!
Itharus 1 Mar, 2017 @ 5:46pm 
CA should seriously model a trident for him into the game. Thanks for this mod in the meantime!
lastspartacus 1 Mar, 2017 @ 2:33pm 
Thank you so much. I'm sure some like myself would like just the aesthetics without the stat changes. But hey, if not its worth it for the trident, that bothered me so much :)
pleeb2 1 Mar, 2017 @ 2:21pm 
To be clear, in the campaign, he won't look like this until he does his quest and gets his trident back, correct?
Mixu  [author] 1 Mar, 2017 @ 12:16pm 
Of course, he doesn't go anywhere without it
gongoozler 1 Mar, 2017 @ 12:05pm 
Does he have the trident on the horse??
Mixu  [author] 1 Mar, 2017 @ 11:38am 
Use pfm, open this mod (ab_trident_plapla..) and go to land_units and search for man_animations then just change that hu1_empire_sword_and_shield to hu1_empire_spear_and_shield

You may have to also add culture_to_battle_animations_table into that mod and add that spear animation for bretonnia
Automaton with a Mustache 1 Mar, 2017 @ 11:33am 
Could you tell me how you can change animations? Maybe I could just buff him to become a good duelist or something
Mixu  [author] 1 Mar, 2017 @ 9:52am 
@TlpTop When he has spear animation he will fight 1v1 against anyone and his splash damage doesn't work, so he is basically useless against infantry units.
It would look a lot better and more natural true, but it would also nerf him so much that i really don't want to do it.

I did some testing versus vampire infantry and he only killed about 15 skeletons with spear animation, while previously he killed way more.
TlpTop 1 Mar, 2017 @ 9:19am 
Hm... surprised that animation is tide to damage type or damage to animation.
The more you know.
Mixu  [author] 1 Mar, 2017 @ 6:47am 
Splash damage is one of those things granted only for special snowflakes, so if i change Alberic's animations to spear/shield animation, he will lose his splash damage and without it Alberic would be useless.

I haven't actually tested this of course, but that is what usually happens.
TlpTop 1 Mar, 2017 @ 2:01am 
Agreed. Is there at least some solution to use for example empire shield-spear animation?
Automaton with a Mustache 1 Mar, 2017 @ 1:19am 
is there any way to change the animations to that of spearmen or something?
OliTiv 28 Feb, 2017 @ 8:38pm 
Litharion's resize works with Alberic just fine
The Running Man 28 Feb, 2017 @ 5:37pm 
Just wait for daelin resize mod to make him "normal" height
Brakier 28 Feb, 2017 @ 4:20pm 
esters, how can he make schockwaves when he hit if he is a normal size human? larger lords makes sense when they are so strong that 4-5 units fly away whit every strike.
esters 28 Feb, 2017 @ 3:50pm 
plz Alberic height edit to normal like other unit height size
NuclearCheeses 28 Feb, 2017 @ 2:47pm 
does he fight like a person with a spear or does he weild it like a sword. also, save game comp??
Dick the Ripper 28 Feb, 2017 @ 9:31am 
This is amazing!
Khazmo 28 Feb, 2017 @ 8:54am 
That looks awesome. :D
The Running Man 28 Feb, 2017 @ 7:36am 
It looks Glorious!
maxamumdes 27 Feb, 2017 @ 2:34pm 
I must say, looking at it in game, it looks great! I am so happy this mod was made, it is a brilliant idea! Nice work!
Mixu  [author] 27 Feb, 2017 @ 1:29pm 
@Icarus I know, but its getting late here and its monday so i would probably just remove the whole game while attempting that, so im just going to wait for tomorrow :steambored:
AriDeer 27 Feb, 2017 @ 1:27pm 
I believe there was a fix posted for those without acess to bretonnia yet
Sкiткj3ll 27 Feb, 2017 @ 1:27pm 
I love this idea!
Mixu  [author] 27 Feb, 2017 @ 1:26pm 
If i could even have access to the fey enchantress...
AriDeer 27 Feb, 2017 @ 1:24pm 
You thin you could find a way to re-enable the fey enchantress sword and goblet?
fomeh.martins 27 Feb, 2017 @ 12:50pm 
awesome dude. just frikkin awesome. thanks for being more accurate to the lore
Cheth 27 Feb, 2017 @ 9:40am 
Can you make a mod to make the green knight availiable the whole campaign?
jamal 27 Feb, 2017 @ 9:07am 
Oh okey, well that comment works aswell.
Deadwood_Ken 27 Feb, 2017 @ 9:07am 
Thank you MixXxu, this is the single greatest mod ever made before I can even use it. Lack of him wielding the Legendary weapon they gave him was driving me insane.