Total War: WARHAMMER

Total War: WARHAMMER

Mixu's Magic Artillery
32 Comments
Exodus 16 Jun, 2018 @ 1:33am 
can you do something like this for the wood elves with the range of proper artillary?
stefan_kolbe 17 Feb, 2018 @ 4:28am 
Very good mod, congrats. Have you planned to expand this mod for lets say, adepts experts or masters of fire,light or heaven? You could much expand the possibilities of this fantastic mod by using mightier abillities of these 3 schools of magic.
Biggg_DAdDY_CHUNgUS 4 Jan, 2018 @ 4:17am 
Man this mod is epic!!
Can you make a version for Warhammer II please?
Ichigo 17 Dec, 2017 @ 12:28am 
I'd really love to see this in Warhammer 2 please
perl 2 Dec, 2017 @ 6:15pm 
Would like to see this brought to TWW II as well.
< blank > 11 Nov, 2017 @ 10:50am 
I really miss this in mortal empires, magic artillery sure is a missing aspect of the fantasy armies.
crisord 10 Nov, 2017 @ 5:28pm 
Update for Mortal Empires?
Schlunzy Poo 5 Nov, 2017 @ 8:39am 
hey is this mod available already for warhammer 2? plz answer, thank you
chubbyninja89 (TNB) 30 Oct, 2017 @ 4:07am 
Hey dude. Please transfer this mod and your Norsca mods over to Warhammer 2 when Norsca is added to Warhammer 2.
DrinkEnemyBlood 27 Jul, 2017 @ 9:16pm 
could you increase their ammo or make an alternate version with more ammo? great mod i really enjoy it.
Mixu  [author] 22 Jul, 2017 @ 1:45pm 
update your pfm, that table shouldn't be red
eHanSoloQ 22 Jul, 2017 @ 1:34pm 
Hello - love your mod really appreciate it!

I was wondering if there was any way that I can change the accuracy and reload time?
the PFM - projectiles_table is in red so it cannot be modded right now, I was wondering if you had anyway to temper with that?
Thanks ahead!
Neverr 8 May, 2017 @ 7:56pm 
@chubby. It's definitely on your end. It works fine on our multiplayers. We've used it twice.
chubbyninja89 (TNB) 3 May, 2017 @ 11:22am 
What the fuck man?! You're mod doesn't work for shit in multiplayer. I was trying to show it to a friend and he couldn't join, even though this was the only mod working at the time. And it still didn't work.
Mixu  [author] 2 May, 2017 @ 1:20pm 
If both players have this mod then yes?
chubbyninja89 (TNB) 2 May, 2017 @ 1:13pm 
Can I use this mod in multiplayer battles?
chubbyninja89 (TNB) 2 May, 2017 @ 12:59pm 
Dude, can you PLEASE make another mod similar to this but with the Chosen of Tzeentch. They could be a Tzeentch looking chosen unit that has just a sword in their right hand and glowing magic in the other, but maybe give them a flamethrower attack like the Iron Drakes, but with added magic damage.
Jman 2 May, 2017 @ 7:39am 
YOU ARE THE BEST !!! man im really digging this mod !!!!
Mixu  [author] 2 May, 2017 @ 7:25am 
Yeah i can do that, don't really care about balance with these guys
Jman 1 May, 2017 @ 7:27pm 
this is a GREAT mod i love it !!! would you be able to boost the damage a little for fun ? :)
Mixu  [author] 7 Mar, 2017 @ 1:39pm 
That is how i got started with it, just keep experimenting on it and you will learn it
BanesTolerance 7 Mar, 2017 @ 1:36pm 
Darn, that's too bad. I havn't figured it out either, Im still new to the modding tools, but I've learned alot by tearing apart other peoples mods and seeing how they did what they did. Anyway, still love this mod!
Mixu  [author] 7 Mar, 2017 @ 12:52pm 
@BanesTolerance hmm...I tried to do that, but they don't wanna fire anything, i guess they don't know how to shoot fireballs..disappointed:steamsad:
BanesTolerance 7 Mar, 2017 @ 11:52am 
Love this mod, was wondering, could you do a harpie version for beastmen that use the fire or light spell, small unit size (like 5 or 6)? I tried looking at your mod to see how you did it, but it's a little large for me and my nooby modding status. lol. Or even give me an idea of what forms I need to edit to change the harpy unit. Either would be great!
Comedy Otter 6 Mar, 2017 @ 4:49pm 
Any chance we can get this for wizard champions and lords?
BanesTolerance 1 Mar, 2017 @ 10:29pm 
This is really kewl. thanks!
Mixu  [author] 1 Mar, 2017 @ 7:36am 
@jedanclark Latest update made them actually hit something (other than themselves)
jed 28 Feb, 2017 @ 8:36am 
this is a very good mod but the apprentices of heavens kill them selves before they do a resonable amount of damage to the enamy
The Running Man 23 Feb, 2017 @ 10:52am 
yay!!!
Decomposed 23 Feb, 2017 @ 10:42am 
Veeery nice!!
Mixu  [author] 23 Feb, 2017 @ 9:01am 
@The Running Man I know, this is just something i did last night and it took me barely any effort
I'll do some custom stuff for them later.:steammocking:
The Running Man 23 Feb, 2017 @ 8:56am 
WOW this mod is cool!!! just wished they looked alot more like "apprentices"