Killing Floor 2

Killing Floor 2

KF-MountainPass
94 kommenttia
Sed 14.12.2023 klo 14.37 
Memory on kf 1
Ты и Я 29.10.2023 klo 3.28 
nice map
Codeman 27.4.2023 klo 1.49 
Just wanted to say thanks for posting the server file text :)
skort 10.12.2022 klo 12.14 
Best map of all. Playing on it now and will in the future.
Zumlustigenschnitzlwirt-TikTok 4.11.2022 klo 0.34 
I also have a nice map on my 2 servers
[Ger] ZumLustigen Schnitzelhorrorhaus by GMA
IP: 116.202.173.223:35421
Schwer - 10 Wellen

[Ger]Zum Lustigen Hackfleischhackenderzerhacker
IP: 116.202.233.204:27015
Lebensmüde - 10 Wellen
CyberaุJ 🦟 21.10.2021 klo 19.50 
Love the new update. Thank you. :steamthumbsup:
ZOD  [tekijä] 17.10.2021 klo 21.00 
Been going through my maps and updating, this one is next :Dosh:
Kobold 29.6.2021 klo 16.13 
The map is working now, there was a mismatch between my server and my client.

But unsubbing and resubbing downloaded the file to another locations... it was in my case:
Users\Username\Documents\My Games\KillingFloor2\KFGame\Cache\857015700

Additional feedback, your maps got too much shadows, even in sunny areas there is my weapon model always dark black, this doesn't feel right... would be nice if you could remove atleast 30-40% of this useless and unrealistic shadows, beside this... i love KF-MountainPass since KF1 and
thanks for re-creating this map.
ZOD  [tekijä] 26.6.2021 klo 14.30 
I would suggest un-subbing on the client if it is subbed and delete the folder from your game cache which on windows is located here: Users\Username\Documents\My Games\KillingFloor2\KFGame\Cache\1624736597\

Then try re-subbing or just joining the server again.
Kobold 26.6.2021 klo 12.43 
hmm, okay thanks for letting me know... it also loads on my dedicated server but i can join as client and just kicked out back to main menue without a message.
ZOD  [tekijä] 25.6.2021 klo 16.44 
Seems to be loading fine for me and it's loading on a few servers so I don;t know what could be the problem. Sorry :steamsad:
Kobold 25.6.2021 klo 15.57 
Your Map is still broken and won't load
Kobold 13.6.2020 klo 11.58 
Hey ZOD,
i think the new update broke your map... please can you fix this?
Bro Bike 16.5.2020 klo 12.26 
Thx for porting this to KF2. Recorded a match on it (lvl 0 SWAT HoE long) : https://www.youtube.com/watch?v=T3sZQBjsc8M
Phil3992 10.4.2020 klo 6.00 
Played this the other day after the neon update. The trader pod path doesn't light up
ZOD  [tekijä] 31.1.2020 klo 14.15 
Privet Yasper Moglot 30.1.2020 klo 15.30 
where I can looking for guide for install map? dont understand what you wrote upper. sorry(
Cassidy 12.1.2020 klo 12.12 
Fantastic map. Only issue I had was that the zeds got stuck in this area [streamable.com] by the campfire.
Putrid Being 21.12.2019 klo 11.52 
Thanks for continuing to update the map. I am sorry to say that the pillars under the bridges do not block line of sight from the Matriarch's beam attack.
sab 4.12.2019 klo 3.04 
Hey,

There are a few minor bugs which I feel can be easily solved. For example, you can walk through the pillars holding the tunnels up and grass acts like a wall for bullets, but not for ZEDs. Also, the grass on the mountain teleports in from about 2 meters away. Do you have any plans to update this map?
Kobold 25.11.2019 klo 8.49 
btw. the lighting looks okay in your Video... but related to your low detail settings, because im playing on Ultra Details with Bloom/Motion Blur disabled.
Kobold 25.11.2019 klo 8.41 
I have no problem with the default map lightning on the vanilla maps, i dont see a problem related to my PC/Settings.
ZOD  [tekijä] 24.11.2019 klo 18.12 
@Kobold Something is wrong on your end m8, map is well lit.
Kobold 23.11.2019 klo 12.01 
I really love the old MountainPass Map and thanks for porting it, but the lighting is much to dark and most of the time i cant even see my own Weapon Modell or the pit black enemys.

The old Map was also on full daylight, not like this one :(
Urik 13.11.2019 klo 12.54 
Yeah the trader paths aren't showing; but being KF1 vet, I could remember all the locations & figure out by distance. This brings back good memories!
Daytona Joe 19.10.2019 klo 11.00 
The trader arrows are broken, otherwise map seems like it would be fun!
scary 29.1.2019 klo 19.02 
Thank you for the ini settings. Every map maker should be doing this.
NkZs93 19.1.2019 klo 7.40 
amazing! Thank you!:steamhappy:
Miha22707 4.12.2018 klo 9.34 
this is cool
Lucius D. Corvus 28.10.2018 klo 8.06 
it's my favorite map for kf 1 , now it'ts favorite map for kf 2 to) Thanks !
Nordblut 8.10.2018 klo 15.37 
Just played a game on this map and damn, I killed the last Zed a few times way to far away from the pod.
It´s also funny to see the Zeds fallen off the cliffs and sometimes dying.
Kilres 23.6.2018 klo 22.08 
I loved this map in KF. Thank you!
SuperSkunk 21.5.2018 klo 11.55 
Ty men
khan 1.5.2018 klo 14.58 
So glad all the exploits r fixed
ZOD  [tekijä] 30.4.2018 klo 10.30 
Fixed
Mango Kangaroo 29.4.2018 klo 22.04 
To follow up Happy's post, here's another angle of the area in question, which I believe is accessed off the catwalk bugged spot. https://imgur.com/a/03Lo5Mn
HAPPYCAT 29.4.2018 klo 20.20 
And another boost spot, that whole area above the catwalk needs to be blocked off... https://steamproxy.net/sharedfiles/filedetails/?id=1373962633
https://steamproxy.net/sharedfiles/filedetails/?id=1373965016
As well as the area to the side of the catwalk...
https://steamproxy.net/sharedfiles/filedetails/?id=1373967496

Really appreciate the quick response to patching these exploits, it's just that the map is getting really popular on the server, so people have more time to test things out :)
Mango Kangaroo 29.4.2018 klo 19.54 
https://imgur.com/a/Mac0EP3 - Another one for you. Thanks for all the hard work patching everything up!
Mango Kangaroo 28.4.2018 klo 11.12 
https://imgur.com/a/NY6LsIp
Happycat's hooligans at it again with another exploit :^)
ZOD  [tekijä] 21.4.2018 klo 21.28 
I'll get right on it. Expect some missing troll doors next update as well as the SYG objectives.
HAPPYCAT 21.4.2018 klo 17.46 
Another exploit spot with the double barrel shotgun, jumping up on road signs. Here's a screenshot of one: https://steamproxy.net/sharedfiles/filedetails/?id=1367318196

I would make sure the other road signs are blocked off as well when fixing it.

Any thoughts on putting in stand your ground zones in the map???
ZOD  [tekijä] 12.4.2018 klo 14.03 
Fixed
HAPPYCAT 12.4.2018 klo 8.49 
It's possible for players to get on the roofs of the houses with a double barrel shotgun. Zeds can't touch them.
Hermit 26.3.2018 klo 14.34 
:ontoagoodthing:
Sraigius 27.2.2018 klo 14.08 
Beautiful environmental landscape? Check.
Perfect for kiting? Check.
INDOOR and OUTDOOR action? CHECK.
My only regret about this map is...

that I did not discovered it earlier. 😌
:47_thumb_up::steamhappy:
Flammable 10.2.2018 klo 11.06 
awesome
Frost_007_Wild_Dog 9.7.2017 klo 11.24 
Bug Report
Players can go out of map and zed can't reach you
https://youtu.be/2xD_8uTSJRQ
Natsu × Ken 6.7.2017 klo 22.07 
Thanks for the map! :Batcat:
Super Kitten 26.6.2017 klo 16.48 
I have such fond memories of Mountain Pass in KF1 and I got overly happy when I saw this KF2 version. I immediately added it to my server.
Tomais 14.5.2017 klo 3.47 
Great job converting the map, but I have to criticize a few things.

There's a lot of object pop-in, particularly outside the level, in what should be the skynox. The level looks a bit strange in KF2 lighting too. The grass doesn't fit in at all, and objects in shade appear completely black.