Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Roads Increase Movement Range
162 Komentar
ArgonOwl 19 Okt @ 3:56pm 
@Even - Yes it does (at least it does on grand campaign)
Evan 26 Jun @ 9:33am 
does this work
MzK 22 Feb @ 2:12am 
İşe yaramıyor gibi...
kristianmorey333 24 Sep 2024 @ 3:52pm 
Where are the tweak can you edit this? Is naval range in the same area or somewhere else?
Taipan 24 Jun 2022 @ 2:04pm 
We accept a Para Bellum version :D Thank you.
J LEE ED 5 Jul 2021 @ 3:24am 
does not work with dei or needs an update one
Alexander The Greek 6 Mei 2021 @ 1:31pm 
Sorry, it was my mod limit!
Thunder Bagel  [pembuat] 6 Mei 2021 @ 1:30pm 
must be a mod conflict. Works fine on my end
Alexander The Greek 6 Mei 2021 @ 6:36am 
for some reason make units invisible like not updated at all
I-I-Eclipse-I-I 14 Mar 2021 @ 12:04pm 
thank you for the mod, thumbs up sent
TwistedPerspective 8 Nov 2020 @ 3:29am 
Thank you for this mod works well.
Squanchy 19 Okt 2020 @ 2:19pm 
Thanks for this!
dylantwalsh 28 Agu 2020 @ 5:44am 
Very good idea!
Don 17 Jul 2020 @ 6:43am 
I know it's a simple mod, but damn it makes so much sense that the game just feels wrong without it
Gullmaður 16 Apr 2020 @ 8:30pm 
I'm loading the mod before DEI but it doesn't show up, am I doing something wrong?
ikuzmin007 20 Mar 2020 @ 7:59am 
I see your roads have nationality.
Ka 22 Jan 2020 @ 6:57pm 
do people even know how to arrange their mods lol
Iolaus 14 Nov 2019 @ 5:48pm 
Load it BEFORE DEI you goofs....
I been using it with various overhauls including DEI for months, it works fine
Faust 11 Okt 2019 @ 10:42am 
Update pls mod for DEI
HolyMolyOllyPolly 31 Jul 2019 @ 8:47am 
Could you make a mod that supports Empire Divided's level 5 Aurelian Walls?
Verax 30 Mei 2019 @ 10:48pm 
Oh. And thanks for this useful mod.
Verax 30 Mei 2019 @ 10:47pm 
How are we supposed to know if a mod is up to date and working if it is not up to date? It is no fun sorting through many mods just to find the one stinker that crashes the game.
Thunder Bagel  [pembuat] 27 Mei 2019 @ 4:24am 
It still works
Verax 26 Mei 2019 @ 10:37pm 
Shows as out of date.
Euer Hochwürgen 19 Apr 2019 @ 12:03am 
sadly the mod doesnt work with DeI
ttvTKREUZ 3 Okt 2018 @ 2:20pm 
cant find one that still works with out the update. witch one are u using?
Thunder Bagel  [pembuat] 3 Okt 2018 @ 1:49pm 
It won't matter if they're out of date. They'll still work
ttvTKREUZ 2 Okt 2018 @ 10:30am 
i cant find an indeppented "no force march mod'" could u make one? all the others r out of date
Naregatzi 24 Sep 2018 @ 2:56pm 
Thanks
napoli 9 Sep 2018 @ 6:06am 
sorry Thank you hahaha
napoli 9 Sep 2018 @ 6:06am 
hank you
Thunder Bagel  [pembuat] 8 Sep 2018 @ 10:39am 
Yes. It works with all campaigns! Thank you
Blade 8 Sep 2018 @ 10:38am 
Glad to hear. And last question, does this work with other and all DLC campaigns, like ED and ROTR?
Thank your hard-work and we wait for your next update....
Thunder Bagel  [pembuat] 8 Sep 2018 @ 7:59am 
I will but the mod still works fine
Blade 8 Sep 2018 @ 7:29am 
Hello, CA just release two more patch hot-fixes after patch 20 in Aug 10th, could you please update this mod too?
napoli 18 Agu 2018 @ 6:00pm 
Thx bro
Thunder Bagel  [pembuat] 13 Agu 2018 @ 4:14am 
I actually did do that. I forgot to update the notes
Shiroyasha 13 Agu 2018 @ 12:38am 
You think making Lvl 2 - 15% and Lvl 3 - 30% is more balanced?
ijzzBloc 12 Agu 2018 @ 11:42am 
pre - patch? i installed new patch+DEI todaythen this mod
Thunder Bagel  [pembuat] 12 Agu 2018 @ 11:01am 
Did it work with DEI pre-patch? I’ll take a look at this
ijzzBloc 12 Agu 2018 @ 9:26am 
Doesn't work for me with latest patch+dei or atleast it wont show in building details
Thunder Bagel  [pembuat] 10 Agu 2018 @ 2:26pm 
Mod is now updated to include RotR building chains
Thunder Bagel  [pembuat] 10 Agu 2018 @ 7:38am 
It is updated for the new patch, it just doesn’t apply to the new campaign just yet
Lord Plunkett 6 Agu 2018 @ 12:29pm 
thank you
Thunder Bagel  [pembuat] 3 Agu 2018 @ 2:54am 
Ok I’ll update the mod
SwiftDeadly 2 Agu 2018 @ 10:29pm 
Definitely 30-35%
Thunder Bagel  [pembuat] 2 Agu 2018 @ 6:46am 
Yeah I can see that. Maybe it is a bit too high
Shiroyasha 2 Agu 2018 @ 4:48am 
How come lvl 3 to lvl 4 is such a big jump in %? Wouldn't 30-35%% seem more believable?
Thunder Bagel  [pembuat] 31 Jul 2018 @ 2:54pm 
This mod has been updated for the current beta. it's good to go