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This is especially challenging with the headshot-weekly!
Thanks for the extra info, I'm gonna check tomorrow if I can find it out. I'll let you know!
As long as your credit the original source and link me in the created by I have no issue if you can manage it!
If you go in the kismet and adjust what spawn and put the meshes to match up with what is being picked up in kismet with hide and activate and etc... then you can just make a spitfire edition.
I havent updated this since the new additions of weapons. If I ever do find the time to update I will add the new projectile weapons to it!
Can you perhaps make another one of this map, but only spitfire spawns, and quite a lot of it for the fun?
So fireballs can go both ways
I do this for free and for fun so keep that in mind the next time you want to attack a community mapper/modder personally
But I will give you the benefit of the doubt and reply to this, with which you will probably reply back with a toxic message as people with your mentality usually do.
I don't give weapons at the start to prevent players from being able to kill the husks and keep the count down to where it is not challenging, this is especially a problem on big servers. The husk numbers grow, then you have to try and dwindle their numbers down when weapons are obtained.
If I gave everyone anything other than projectile weapons killing the husks would be too easy. That is why I only have the crossbow, rpg, grenade launcher, eviscerator and etc...
Or the map-vote timer and ready room timer will make people never tend to play this minigame.
Seriously, that's not even relevant effort. If I were to edit this, I'd prolly spend a couple of hours tweaking it and like 5 minutes messaging the original author saying hi. Is that too much social behaviour?
It's just fucked up when people steal other people's work claiming it as their own. Make your own map, then you can take all credit. But the modding community is normally pretty cool and crediting people they get their ideas and assets from. Don't know why you'd wanna be different.
Not going to put much else into this reply since you think I am a "dicktard" for wanting to be aware of edits to my map.
So if you edit the map without asking me, it is not ok. If you ask me and have a conversation about why you want something edited, I can actually look into it myself. Or will deny what you ask if I am not ok with it, it depends on the topic.
tl:dr
Just ask me and don't go behind mappers backs on something they do for a labor of love for hours on end.
what if i did
Although it's WAY too difficult at the start of it. I'm not sure if there's any way to adjust the spawn frequency as the game goes on (I assume not), so I'm not sure what you could really do about it to prevent it from becoming really easy.
One thing, in High Velocity Raptor's video, it looks like they started with their starting weapons. I don't see any reason why this would be a problem. As long as ammo spawns are reasonable, it wouldn't get too easy (and from watching the video, it doesn't look like it got easy at all, since they didn't make it past round 2).
As it is, it's extremely difficult to get beyond round 2. Especially with random people.
Oh and I found a bug in playing it. I didn't pick up any ammo boxes (saving them for the weapon spawns) and no weapons spawned. I was checking the clock and I was about 3 minutes in and still didn't get a single weapon spawn.
https://www.youtube.com/watch?v=Yh0pYxj7PJ0