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-If used in a room without bosses, gives you a small damage up, like a worse Book of Belial (That way if you for some reason use it outside of boss rooms, it's not entirely useless, but you still want to prioritize using it against bosses)
-If used in a room with bosses, it gives you a stat buff/passive item for that room only that works well against that particular boss. Examples:
--Piercing shot against Duke of Flies
--Flight/bomb immunity against Little Horn
--Halo of Flies/The Soul against It Lives/Hush/Delirium/Mega Satan
--Large Damage up against The Haunt (Even better, make it give you exactly enough damage to one-shot his little haunts)
--Bomb immunity against Mom/Satan
A no risk Chaos Card. Delirium is invulnerable.
Quick fix idea I have is... what if it's a one time use item that banishes a boss monster from your playthrough? Does Eraser count toward bosses? If not, this may be doing just that.
Again tho, I hope i dont come off as insulting or anything, just interested in helping out, and then again it's only my opnion so maybe im just crazy :P
If possible you might wanna change it to a 24 or maybe even 36 room charge (god knows if you can even do that (maybe have it only give you a charge on every 2nd or 3rd room?)) either that or make it like a two use item, kinda like having two chaos cards.
Ofc its your mod and you can do what you want with it, I just feel (even if it is really rare) taking away from as large a part of the game as bosses with no skill required by the player isnt really in the spirit of the game, and doesnt nesecarily make the game more 'fun'. Dont take this as an insult though, still a really cool idea for a mod, I just personally feel like it could use some more work on the balancing side of things :)
Just an idea, dunno if that would make it worse, but I mean come on. Murdering Hush in a single hit is pretty hard to balance. Chaos Card still escapes me.
12 room charge is nothing to sneeze at.